Player Matchup

Nox
Nox
Gold II
 
Nox
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
GorYlla
Heimdallr
Gold III
Level 149
God Stats
1W - 3L
1,729 SR
Queue Stats
78W - 73L
1,529 MMR
Party 1
Arachne
Arachne
Platinum V
GrayFох
Arachne
Platinum V
Level 157
God Stats
12W - 12L
1,591 SR
Queue Stats
101W - 98L
1,681 MMR
Solo
Hel
Hel
Platinum IV
SeaRaptor
Hel
Platinum IV
Level 125
God Stats
0W - 1L
1,695 SR
Queue Stats
70W - 72L
1,755 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,603 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,486 SR
1,663 MMR
Sun Wukong
Sun Wukong
Gold I
BakemonShi
Sun Wukong
Gold I
Level 109
God Stats
4W - 3L
1,526 SR
Queue Stats
20W - 10L
1,674 MMR
Party 2
Scylla
Scylla
Gold III
Ivancillo15
Scylla
Gold III
Level 159
God Stats
4W - 9L
1,338 SR
Queue Stats
324W - 316L
1,659 MMR
Solo
Geb
Geb
Gold II
MrSnowM
Geb
Gold II
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,667 MMR
Solo
Hun Batz
Hun Batz
Gold III
adribboying
Hun Batz
Gold III
Level 110
God Stats
6W - 3L
1,565 SR
Queue Stats
17W - 7L
1,685 MMR
Party 2
Sol
Sol
Platinum V
araios
Sol
Platinum V
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
449W - 432L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 6 / 4
11,091
462
8,058
16,939
13,156
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
 
Fenrir
17
0 / 8 / 1
10,441
435
11,351
27,428
23,167
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
GorYlla
Heimdallr
17
3 / 7 / 2
11,269
470
13,771
18,293
7,315
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
GrayFох
Arachne
16
2 / 6 / 3
10,878
453
12,383
23,721
13,308
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 6 / 4
12,565
524
11,866
16,727
9,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinYemojaSusanoThorBastet

VS

Bans
KukulkanEsetMerlinThe MorriganZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BakemonShi
Sun Wukong
20
5 / 1 / 7
13,978
582
21,576
25,415
27,556
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
11 / 3 / 11
14,350
598
23,776
13,283
5,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
17
1 / 4 / 16
12,461
519
7,772
19,304
19,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
adribboying
Hun Batz
20
13 / 1 / 7
15,359
640
18,209
16,304
8,650
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
araios
Sol
20
3 / 3 / 9
13,566
565
13,346
17,207
6,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
12
Kills
33
33
Deaths
12
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
6
4
0.83
L
Fenrir
 
Fenrir
0
8
1
0.06
W
Sun Wukong
BakemonShi
Sun Wukong
5
1
7
8.5
L
Heimdallr
GorYlla
Heimdallr
3
7
2
0.57
L
Arachne
GrayFох
Arachne
2
6
3
0.58
W
Scylla
11
3
11
5.5
W
Geb
1
4
16
2.25
L
4
6
4
1
W
Hun Batz
adribboying
Hun Batz
13
1
7
16.5
W
Sol
araios
Sol
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,429
Damage
84,679
103,108
Taken
91,513
66,400
Mitigated
67,003
30,530
Healing
27,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,058
2,129
0
835
16,939
13,156
0
9,542
7,397
39,860
0
L
Fenrir
 
Fenrir
11,351
6,530
0
8,681
27,428
23,167
0
4,350
23,078
0
69,024
W
Sun Wukong
BakemonShi
Sun Wukong
21,576
7,408
0
12,064
25,415
27,556
2,420
1,673
23,742
0
97,352
L
Heimdallr
GorYlla
Heimdallr
13,771
8,706
0
5,199
18,293
7,315
0
12,086
6,207
0
97,799
L
Arachne
GrayFох
Arachne
12,383
7,444
0
5,975
23,721
13,308
0
11,196
12,525
0
76,515
W
Scylla
23,776
5,386
0
1,310
13,283
5,256
1,768
5,513
7,770
89,424
0
W
Geb
7,772
1,548
0
1,245
19,304
19,323
74
5,882
13,422
30,103
0
L
11,866
585
5,051
4,789
16,727
9,454
0
7,720
9,007
91,625
0
W
Hun Batz
adribboying
Hun Batz
18,209
5,926
0
4,674
16,304
8,650
3,141
4,994
11,310
0
128,170
W
Sol
araios
Sol
13,346
4,902
0
7,874
17,207
6,218
4,889
1,862
15,345
127,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,244
Gold Earned
69,714
624
Minions Killed
719
0
Camps Cleared
0
2,020,863
Distance Traveled
2,296,711
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,091
462
59
2
0
380,524
10
L
Fenrir
10,441
435
136
6
0
350,037
0
W
Sun Wukong
13,978
582
158
7
0
436,605
5
L
Heimdallr
11,269
470
153
6
0
364,957
3
L
Arachne
10,878
453
115
5
0
506,179
4
W
Scylla
14,350
598
163
7
0
427,432
8
W
Geb
12,461
519
28
1
0
490,984
7
L
Hel
12,565
524
161
7
0
419,166
8
W
Hun Batz
15,359
640
184
8
0
515,709
5
W
Sol
13,566
565
186
8
0
425,981
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role