Player Matchup

Neith
Neith
TheReaper_Rubi05
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
jesfg
Ymir
Level 8
God Stats
0W - 1L
1,163 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Bakasura
Bakasura
superkiller13397
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 7
1,388 SR
1,500 Elo+

VS

Team Averages
Level 46
1,340 SR
1,287 Elo+
Zeus
Zeus
DEADSPACE616
Zeus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 85L
1,310 Elo+
Party 1
Heimdallr
Heimdallr
SooperFruit
Heimdallr
Level 25
God Stats
1W - 4L
1,196 SR
Queue Stats
21W - 38L
1,236 Elo+
Solo
Sol
Sol
andriu80050
Sol
Level 9
God Stats
7W - 10L
1,323 SR
Queue Stats
39W - 61L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
6,469
539
3,383
8,867
3,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
jesfg
Ymir
7
0 / 7 / 1
6,568
547
2,690
16,631
7,111
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 8 / 0
7,055
588
2,566
12,005
7,272
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
20 / 1 / 2
10,719
893
20,523
5,592
1,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
SooperFruit
Heimdallr
10
2 / 0 / 13
8,638
720
5,768
6,337
2,723
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 0 / 5
6,988
582
3,449
4,757
1,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
22
22
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
20
1
2
21
W
Heimdallr
SooperFruit
Heimdallr
2
0
13
8.5
L
0
7
1
0.07
W
0
0
5
2.5
L
Ymir
jesfg
Ymir
0
7
1
0.07
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,639
Damage
29,740
37,503
Taken
16,686
17,417
Mitigated
5,686
2,591
Healing
1,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,523
1,966
0
947
5,592
1,764
1,420
594
4,998
42,551
0
W
Heimdallr
SooperFruit
Heimdallr
5,768
2,641
0
0
6,337
2,723
493
1,624
4,713
0
22,505
L
3,383
973
0
716
8,867
3,034
0
6,127
2,740
0
11,843
W
3,449
270
0
896
4,757
1,199
173
592
4,165
13,602
0
L
Ymir
jesfg
Ymir
2,690
528
0
1,251
16,631
7,111
0
9,939
6,692
12,581
0
L
2,566
2,352
0
624
12,005
7,272
0
7,938
4,067
0
12,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,092
Gold Earned
26,345
54
Minions Killed
102
0
Camps Cleared
0
569,218
Distance Traveled
631,583
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,719
893
54
5
0
222,011
1
W
Heimdallr
8,638
720
30
3
0
203,160
0
L
Neith
6,469
539
14
1
0
160,265
2
W
Sol
6,988
582
18
2
0
206,412
0
L
Ymir
6,568
547
12
1
0
209,884
0
L
Bakasura
7,055
588
28
2
0
199,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role