Player Matchup

Chaac
Chaac
Angeloblood
Chaac
Level 101
God Stats
13W - 10L
1,468 SR
Queue Stats
141W - 162L
1,481 Elo+
Solo
Ra
Ra
Nathane-Evelyn
Ra
Level 56
God Stats
3W - 3L
1,494 SR
Queue Stats
10W - 8L
1,538 Elo+
Solo
Kali
Kali
VS Mafia
Kali
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
587W - 598L
1,497 Elo+
Solo
Team Averages
Level 104
1,487 SR
1,505 Elo+

VS

Team Averages
Level 73
1,230 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TheSassySabre
Olorun
Level 75
God Stats
0W - 1L
1,121 SR
Queue Stats
72W - 68L
1,482 Elo+
Party 1
Pele
Pele
WarmBalloonKnot
Pele
Level 62
God Stats
0W - 2L
1,067 SR
Queue Stats
11W - 16L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 10
9,808
754
13,759
13,933
2,967
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 6
10,455
804
8,784
4,880
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
12
6 / 3 / 9
10,356
797
6,433
12,668
5,111
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 7 / 3
7,121
548
6,664
15,589
12,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 5 / 2
7,764
597
5,674
9,277
3,335
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 7 / 1
7,946
611
5,659
11,799
3,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
7
3
0.21
W
6
2
10
5.5
W
7
0
6
10
L
2
5
2
0.6
W
Kali
6
3
9
3.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
17,997
31,481
Taken
36,665
11,446
Mitigated
19,321
17,583
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,664
2,454
554
5,217
15,589
12,278
60
3,781
11,808
0
14,746
W
13,759
1,859
235
6,045
13,933
2,967
764
3,590
10,343
0
35,989
W
8,784
757
1,499
2,658
4,880
3,368
643
973
3,907
42,660
0
L
5,674
2,068
749
1,356
9,277
3,335
0
2,115
7,162
26,315
0
W
Kali
6,433
2,960
0
7,146
12,668
5,111
549
1,375
11,293
0
38,209
L
5,659
1,219
504
2,201
11,799
3,708
0
2,888
8,911
0
20,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
22,831
174
Minions Killed
95
0
Camps Cleared
0
717,965
Distance Traveled
630,520
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,121
548
24
2
0
220,014
0
W
Chaac
9,808
754
52
4
0
251,493
0
W
Ra
10,455
804
77
6
0
235,793
5
L
Olorun
7,764
597
43
3
0
207,141
4
W
Kali
10,356
797
45
3
0
230,679
0
L
Pele
7,946
611
28
2
0
203,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role