Player Matchup

He Bo
He Bo
SvenThePerv
He Bo
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
439W - 409L
1,789 Elo+
Party 1
Khepri
Khepri
patatzakkerino
Khepri
Level 108
God Stats
13W - 15L
1,500 SR
Queue Stats
344W - 305L
1,728 Elo+
Party 1
Da Ji
Da Ji
schaapman
Da Ji
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 114L
1,508 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,675 Elo+

VS

Team Averages
Level 126
1,500 SR
1,527 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GGUGly
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
9,909
762
13,346
8,303
2,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 10
9,489
730
4,300
7,639
6,120
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
schaapman
Da Ji
11
4 / 4 / 5
9,211
709
6,303
8,576
3,107
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 4 / 6
8,856
681
7,551
9,963
3,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
10
1 / 3 / 7
8,395
646
4,488
8,828
5,453
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
GGUGly
Hun Batz
11
5 / 5 / 2
9,487
730
7,720
10,226
4,044
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
8
8
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
6
1.25
L
Chang'e
 
Chang'e
1
3
7
1.5
L
Hun Batz
GGUGly
Hun Batz
5
5
2
1.2
W
7
2
3
4.25
W
1
2
10
3
W
Da Ji
schaapman
Da Ji
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,949
Damage
19,759
24,518
Taken
29,017
12,074
Mitigated
12,823
3,336
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,551
4,384
0
2,371
9,963
3,326
538
6,408
3,555
0
41,575
L
Chang'e
 
Chang'e
4,488
347
3,040
2,313
8,828
5,453
27
5,158
3,670
16,292
0
L
Hun Batz
GGUGly
Hun Batz
7,720
2,292
0
500
10,226
4,044
0
6,196
4,030
0
32,676
W
13,346
915
0
2,653
8,303
2,847
517
2,083
6,220
44,762
0
W
4,300
165
0
466
7,639
6,120
286
1,210
6,429
19,783
0
W
Da Ji
schaapman
Da Ji
6,303
1,530
0
217
8,576
3,107
676
1,247
7,329
0
29,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,609
Gold Earned
26,738
145
Minions Killed
159
0
Camps Cleared
0
702,943
Distance Traveled
692,811
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,856
681
72
6
0
214,356
6
L
Chang'e
8,395
646
26
2
0
244,727
2
L
Hun Batz
9,487
730
61
5
0
233,728
3
W
He Bo
9,909
762
83
6
0
221,643
3
W
Khepri
9,489
730
23
2
0
249,892
4
W
Da Ji
9,211
709
39
3
0
231,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role