Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
10W - 10L
1,366 SR
Queue Stats
103W - 114L
1,451 Elo+
Solo
Pele
Pele
BS-Andrei
Pele
Level 16
God Stats
5W - 3L
1,346 SR
Queue Stats
670W - 598L
1,380 Elo+
Party 2
Tyr
Tyr
PinkNalyd
Tyr
Level 28
God Stats
17W - 16L
1,472 SR
Queue Stats
468W - 412L
1,613 Elo+
Solo
The Morrigan
The Morrigan
agustinzxk456
The Morrigan
Level 27
God Stats
10W - 5L
1,500 SR
Queue Stats
34W - 28L
1,408 Elo+
Solo
Team Averages
Level 26
1,437 SR
1,470 Elo+

VS

Team Averages
Level 17
1,572 SR
1,431 Elo+
Thoth
Thoth
 
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,325 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
2W - 5L
1,448 SR
Queue Stats
21W - 31L
1,406 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 14
God Stats
0W - 1L
1,674 SR
Queue Stats
15W - 22L
1,461 Elo+
Party 1
Apollo
Apollo
Halfsp33d_96
Apollo
Level 29
God Stats
4W - 3L
1,738 SR
Queue Stats
17W - 15L
1,462 Elo+
Solo
Hun Batz
Hun Batz
silent_fire2007
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 0 / 2
13,627
568
19,062
13,050
5,675
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
 
Hachiman
18
8 / 1 / 13
13,277
553
20,519
12,564
4,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
14
0 / 4 / 3
10,825
451
4,050
13,171
5,313
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
14 / 1 / 9
12,835
535
13,330
14,198
14,847
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
agustinzxk456
The Morrigan
19
11 / 2 / 3
13,306
554
15,566
6,818
2,802
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 8 / 3
8,282
345
2,960
13,667
7,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
 
Bakasura
16
5 / 8 / 2
10,841
452
7,994
23,468
10,701
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
 
Sobek
16
3 / 2 / 1
10,146
423
8,124
23,120
25,053
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
15
0 / 11 / 2
8,757
365
5,826
16,045
5,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
11
0 / 15 / 3
7,867
328
3,489
15,006
4,657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
43
Kills
8
8
Deaths
44
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
2
11
W
Hachiman
 
Hachiman
8
1
13
14.5
L
Thoth
 
Thoth
0
8
3
0.19
L
Bakasura
 
Bakasura
5
8
2
0.75
L
Sobek
 
Sobek
3
2
1
1.75
W
Pele
0
4
3
0.38
L
Apollo
0
11
2
0.09
W
14
1
9
18.5
W
The Morrigan
agustinzxk456
The Morrigan
11
2
3
6.25
L
Hun Batz
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,527
Damage
28,393
59,801
Taken
91,306
33,146
Mitigated
53,107
20,210
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
19,062
5,795
0
3,275
13,050
5,675
5,124
4,141
8,559
54
76,599
W
Hachiman
 
Hachiman
20,519
11,716
0
5,644
12,564
4,509
8,169
2,337
10,157
0
84,295
L
Thoth
 
Thoth
2,960
143
0
0
13,667
7,043
418
4,930
8,727
35,676
0
L
Bakasura
 
Bakasura
7,994
4,793
0
4,636
23,468
10,701
0
2,340
21,128
0
54,960
L
Sobek
 
Sobek
8,124
229
0
2,582
23,120
25,053
0
3,759
19,361
39,316
0
W
Pele
4,050
881
0
2,647
13,171
5,313
45
1,875
10,891
0
57,637
L
Apollo
5,826
3,043
0
1,482
16,045
5,653
0
0
16,045
0
51,030
W
13,330
1,813
0
6,978
14,198
14,847
1,579
974
11,973
0
38,525
W
The Morrigan
agustinzxk456
The Morrigan
15,566
3,236
0
1,666
6,818
2,802
2,320
1,757
4,959
80,252
1,979
L
Hun Batz
3,489
752
0
443
15,006
4,657
128
2,602
12,404
0
23,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,870
Gold Earned
45,893
547
Minions Killed
336
0
Camps Cleared
0
2,163,933
Distance Traveled
1,848,588
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,627
568
134
6
0
483,608
0
W
Hachiman
13,277
553
134
6
0
401,390
2
L
Thoth
8,282
345
55
2
0
356,982
0
L
Bakasura
10,841
452
112
5
0
416,706
0
L
Sobek
10,146
423
54
2
0
415,586
1
W
Pele
10,825
451
93
4
0
411,158
1
L
Apollo
8,757
365
79
3
0
347,223
0
W
Tyr
12,835
535
58
2
0
483,504
6
W
The Morrigan
13,306
554
128
5
0
384,273
4
L
Hun Batz
7,867
328
36
2
0
312,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role