Player Matchup

Fenrir
Fenrir
Gold III
Activiszt
Fenrir
Gold III
Level 50
God Stats
5W - 4L
1,793 SR
Queue Stats
8W - 8L
1,721 MMR
Solo
Vulcan
Vulcan
Platinum I
Frozen Games972
Vulcan
Platinum I
Level 121
God Stats
4W - 1L
1,745 SR
Queue Stats
92W - 96L
1,971 MMR
Solo
Arachne
Arachne
Platinum III
Obelisk03
Arachne
Platinum III
Level 158
God Stats
2W - 2L
1,616 SR
Queue Stats
428W - 514L
1,977 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,718 SR
1,890 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,563 SR
1,906 MMR
Artemis
Artemis
Silver II
ACeJullio77
Artemis
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,699 MMR
Solo
Yemoja
Yemoja
Masters
DRAMATIC M0NKEY
Yemoja
Masters
Level 141
God Stats
19W - 15L
1,690 SR
Queue Stats
153W - 136L
2,323 MMR
Solo
Zeus
Zeus
Platinum V
x417-DonKD
Zeus
Platinum V
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 170L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Activiszt
Fenrir
13
4 / 9 / 6
12,226
679
11,376
21,837
13,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 8 / 3
10,848
603
16,026
13,517
4,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Obelisk03
Arachne
14
9 / 6 / 2
12,469
693
12,653
20,350
12,936
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
EsetHeimdallrBastetOdinBacchus

VS

Bans
KukulkanPersephoneXing TianScyllaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACeJullio77
Artemis
15
7 / 6 / 8
13,256
736
14,141
16,548
6,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 2 / 14
14,195
789
14,692
17,410
22,382
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
9 / 7 / 7
13,709
762
15,993
15,236
5,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
15
Kills
23
23
Deaths
15
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
ACeJullio77
Artemis
7
6
8
1.83
L
Fenrir
Activiszt
Fenrir
4
9
6
0.78
W
7
2
14
7
L
2
8
3
0.44
L
Arachne
Obelisk03
Arachne
9
6
2
1.67
W
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,055
Damage
44,826
55,704
Taken
49,194
30,773
Mitigated
34,345
12,499
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ACeJullio77
Artemis
14,141
8,587
0
5,991
16,548
6,395
1,504
5,369
11,179
0
57,074
L
Fenrir
Activiszt
Fenrir
11,376
1,739
0
4,088
21,837
13,137
0
11,712
10,125
0
37,927
W
14,692
1,498
1,087
1,965
17,410
22,382
589
6,094
11,316
41,974
0
L
16,026
3,875
0
2,445
13,517
4,700
0
7,537
5,980
60,541
0
L
Arachne
Obelisk03
Arachne
12,653
8,039
0
5,966
20,350
12,936
372
11,520
8,830
0
42,096
W
15,993
1,399
156
4,035
15,236
5,568
229
5,107
10,129
68,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
41,160
176
Minions Killed
244
0
Camps Cleared
0
924,137
Distance Traveled
887,702
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,256
736
81
5
0
288,676
8
L
Fenrir
12,226
679
36
2
0
310,374
0
W
Yemoja
14,195
789
50
3
0
326,977
3
L
Vulcan
10,848
603
86
5
0
312,751
2
L
Arachne
12,469
693
54
3
0
301,012
3
W
Zeus
13,709
762
113
6
0
272,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role