Player Matchup

Thor
Thor
Alanduïn
Thor
Level 113
God Stats
2W - 2L
1,285 SR
Queue Stats
142W - 129L
1,624 Elo+
Party 1
Medusa
Medusa
BiotAdadoum
Medusa
Level 129
God Stats
3W - 1L
1,834 SR
Queue Stats
109W - 103L
1,610 Elo+
Solo
Ganesha
Ganesha
Killuxo
Ganesha
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 196L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
M0nSt3rC4t
Sylvanus
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
313W - 262L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
Фортикус
Ao Kuang
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 245L
1,498 Elo+
Solo
Team Averages
Level 109
1,524 SR
1,578 Elo+

VS

Team Averages
Level 131
1,541 SR
1,525 Elo+
Bakasura
Bakasura
 
Bakasura
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Barsu
Hou Yi
Level 144
God Stats
6W - 1L
1,706 SR
Queue Stats
136W - 121L
1,591 Elo+
Solo
Sobek
Sobek
GrimVerdict
Sobek
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
225W - 188L
1,497 Elo+
Solo
Arachne
Arachne
MagicalThing
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 93L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
7 / 10 / 15
12,781
752
19,176
25,354
20,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
20
16 / 6 / 11
15,857
933
32,603
20,390
11,653
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
Killuxo
Ganesha
20
1 / 7 / 29
13,130
772
12,115
29,671
40,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
M0nSt3rC4t
Sylvanus
17
2 / 7 / 15
11,065
651
20,781
24,393
19,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 10 / 10
12,934
761
14,365
24,494
12,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
14 / 8 / 16
14,746
867
24,551
24,293
11,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
 
Hel
20
7 / 5 / 24
13,037
767
23,335
20,925
18,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Barsu
Hou Yi
20
7 / 7 / 21
13,110
771
24,299
19,567
8,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 6 / 26
13,207
777
12,292
25,177
37,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
MagicalThing
Arachne
20
6 / 7 / 27
13,151
774
17,031
25,194
19,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
154
33
Kills
40
40
Deaths
33
80
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
14
8
16
2.75
W
Hel
 
Hel
7
5
24
3.8
L
Thor
7
10
15
1.45
W
Hou Yi
Barsu
Hou Yi
7
7
21
2.5
L
Medusa
16
6
11
3.58
W
6
6
26
3.17
L
Ganesha
Killuxo
Ganesha
1
7
29
2.21
L
Sylvanus
M0nSt3rC4t
Sylvanus
2
7
15
1.36
W
Arachne
MagicalThing
Arachne
6
7
27
2.79
L
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,040
Damage
101,508
124,302
Taken
115,156
104,013
Mitigated
96,047
38,887
Healing
51,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
24,551
13,492
939
4,012
24,293
11,590
1,433
9,521
14,772
0
34,094
W
Hel
 
Hel
23,335
1,154
18,300
11,858
20,925
18,274
465
7,073
13,852
39,106
0
L
Thor
19,176
4,051
1,322
2,889
25,354
20,245
1,002
7,089
17,868
0
33,250
W
Hou Yi
Barsu
Hou Yi
24,299
11,500
952
2,292
19,567
8,901
3,503
7,163
12,404
0
52,170
L
Medusa
32,603
20,879
1,821
5,395
20,390
11,653
2,515
6,120
13,780
0
83,260
W
12,292
865
1,210
5,433
25,177
37,742
340
12,457
12,720
23,622
0
L
Ganesha
Killuxo
Ganesha
12,115
1,408
66
747
29,671
40,133
441
8,200
20,265
22,876
0
L
Sylvanus
M0nSt3rC4t
Sylvanus
20,781
2,953
13,869
7,841
24,393
19,448
1,527
5,998
16,467
31,408
0
W
Arachne
MagicalThing
Arachne
17,031
12,273
2,162
4,698
25,194
19,540
1,352
11,047
14,147
0
24,608
L
14,365
3,664
1,259
3,678
24,494
12,534
1,138
8,220
15,303
26,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,767
Gold Earned
67,251
197
Minions Killed
175
0
Camps Cleared
0
1,276,193
Distance Traveled
1,408,725
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,746
867
44
3
0
291,615
1
W
Hel
13,037
767
33
2
0
285,365
3
L
Thor
12,781
752
29
2
0
230,592
1
W
Hou Yi
13,110
771
61
4
0
248,539
0
L
Medusa
15,857
933
110
6
0
283,679
1
W
Sobek
13,207
777
19
1
0
288,273
3
L
Ganesha
13,130
772
1
0
0
259,232
0
L
Sylvanus
11,065
651
31
2
0
230,782
0
W
Arachne
13,151
774
18
1
0
294,933
1
L
Ao Kuang
12,934
761
26
2
0
271,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role