Player Matchup

Tyr
Tyr
 
Tyr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Lilpappy
Thoth
Level 39
God Stats
2W - 8L
1,500 SR
Queue Stats
411W - 407L
1,531 Elo+
Solo
Bacchus
Bacchus
Maxican28
Bacchus
Level 143
God Stats
11W - 20L
1,200 SR
Queue Stats
650W - 614L
1,426 Elo+
Solo
Anubis
Anubis
Yvan_dukush_Qc
Anubis
Level 118
God Stats
0W - 2L
1,281 SR
Queue Stats
28W - 48L
1,377 Elo+
Solo
Eset
Eset
malafin
Eset
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
293W - 294L
1,567 Elo+
Solo
Team Averages
Level 113
1,396 SR
1,480 Elo+

VS

Team Averages
Level 115
1,550 SR
1,509 Elo+
Hel
Hel
DRAUGR5936
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,451 Elo+
Party 1
Chaac
Chaac
SmugFrm410
Chaac
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
267W - 243L
1,500 Elo+
Solo
Da Ji
Da Ji
SurgeDotSky
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 127L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cambridge456
Kumbhakarna
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 105L
1,685 Elo+
Solo
Nike
Nike
shotyme31
Nike
Level 155
God Stats
6W - 7L
1,749 SR
Queue Stats
361W - 379L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 8 / 4
9,321
548
8,215
16,034
14,168
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
Lilpappy
Thoth
19
4 / 5 / 4
11,820
695
15,461
13,095
5,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
Maxican28
Bacchus
19
7 / 4 / 5
11,499
676
15,940
12,568
11,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 8 / 7
10,170
598
15,346
15,577
7,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
malafin
Eset
18
1 / 4 / 10
10,309
606
9,134
11,462
4,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 17
11,855
697
10,144
12,444
7,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
9 / 5 / 17
12,770
751
21,861
20,103
9,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 5 / 11
11,968
704
11,535
17,070
6,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
cambridge456
Kumbhakarna
20
5 / 1 / 17
12,186
717
10,800
18,735
15,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
19
2 / 3 / 22
11,694
688
9,098
20,126
18,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
15
Kills
29
29
Deaths
16
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
8
4
0.38
W
5
2
17
6.75
L
Thoth
Lilpappy
Thoth
4
5
4
1.2
L
Bacchus
Maxican28
Bacchus
7
4
5
2.38
W
Chaac
9
5
17
3.5
W
8
5
11
2.7
L
2
8
7
0.69
W
Kumbhakarna
cambridge456
Kumbhakarna
5
1
17
13.5
L
Eset
malafin
Eset
1
4
10
1.5
W
Nike
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,096
Damage
63,438
68,736
Taken
88,478
43,488
Mitigated
57,401
14,578
Healing
52,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,215
1,144
529
795
16,034
14,168
0
6,057
9,977
0
13,597
W
10,144
167
22,585
6,566
12,444
7,284
747
8,300
4,144
25,983
0
L
Thoth
Lilpappy
Thoth
15,461
1,268
970
1,455
13,095
5,315
0
2,902
10,193
42,744
0
L
Bacchus
Maxican28
Bacchus
15,940
621
212
1,721
12,568
11,997
0
5,450
7,118
22,676
0
W
Chaac
21,861
2,758
2,279
5,239
20,103
9,942
356
12,996
7,107
0
43,247
W
11,535
3,692
1,403
2,924
17,070
6,452
3,030
11,944
5,126
0
19,407
L
15,346
702
171
3,706
15,577
7,562
0
4,337
11,240
28,271
0
W
Kumbhakarna
cambridge456
Kumbhakarna
10,800
1,105
1,452
2,275
18,735
15,536
273
12,779
5,956
28,812
0
L
Eset
malafin
Eset
9,134
493
2,842
2,177
11,462
4,446
0
2,198
9,264
22,135
0
W
Nike
9,098
324
2,990
5,134
20,126
18,187
1,551
9,862
10,264
0
27,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,119
Gold Earned
60,473
127
Minions Killed
172
0
Camps Cleared
0
1,368,166
Distance Traveled
1,518,372
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,321
548
8
0
0
300,433
1
W
Hel
11,855
697
33
2
0
338,479
0
L
Thoth
11,820
695
46
3
0
259,546
0
L
Bacchus
11,499
676
13
1
0
318,017
0
W
Chaac
12,770
751
43
3
0
282,060
0
W
Da Ji
11,968
704
14
1
0
277,788
1
L
Anubis
10,170
598
24
1
0
212,442
0
W
Kumbhakarna
12,186
717
44
3
0
311,177
1
L
Eset
10,309
606
36
2
0
277,728
2
W
Nike
11,694
688
38
2
0
308,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role