Player Matchup

Baron Samedi
Baron Samedi
Selfmade_R4J4
Baron Samedi
Level 107
God Stats
3W - 3L
1,246 SR
Queue Stats
84W - 74L
1,655 Elo+
Party 2
Fenrir
Fenrir
Swizz_Mark
Fenrir
Level 95
God Stats
1W - 1L
1,320 SR
Queue Stats
18W - 32L
1,263 Elo+
Party 2
Ymir
Ymir
overkill700dj
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,773 Elo+
Party 2
Team Averages
Level 95
1,355 SR
1,564 Elo+

VS

Team Averages
Level 90
1,492 SR
1,450 Elo+
Ne Zha
Ne Zha
P1RUGANGST3
Ne Zha
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 159L
1,499 Elo+
Party 1
Agni
Agni
QuickFoal414188
Agni
Level 102
God Stats
173W - 168L
1,476 SR
Queue Stats
199W - 212L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
dej10051
Sun Wukong
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 147L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Selfmade_R4J4
Baron Samedi
12
4 / 10 / 2
11,164
657
7,911
16,238
9,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Swizz_Mark
Fenrir
11
1 / 6 / 2
9,969
586
7,848
15,943
8,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 8 / 3
10,704
630
5,223
17,240
15,185
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 3 / 9
11,085
652
9,903
9,366
3,309
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
17 / 3 / 6
13,210
777
20,330
11,492
4,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
dej10051
Sun Wukong
14
4 / 0 / 17
12,292
723
11,383
12,634
9,618
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
24
24
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
3
9
2.5
W
17
3
6
6.67
L
Baron Samedi
Selfmade_R4J4
Baron Samedi
4
10
2
0.5
L
Fenrir
Swizz_Mark
Fenrir
1
6
2
0.33
W
Sun Wukong
dej10051
Sun Wukong
4
0
17
12.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
41,616
49,421
Taken
33,492
32,951
Mitigated
17,010
11,021
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
9,903
3,910
0
2,018
9,366
3,309
330
4,151
5,215
0
53,352
W
20,330
1,406
624
3,683
11,492
4,083
1,196
2,776
8,716
56,186
0
L
Baron Samedi
Selfmade_R4J4
Baron Samedi
7,911
746
1,250
3,336
16,238
9,195
213
7,107
9,131
36,794
0
L
Fenrir
Swizz_Mark
Fenrir
7,848
2,899
0
4,686
15,943
8,571
0
6,182
9,761
0
28,827
W
Sun Wukong
dej10051
Sun Wukong
11,383
2,112
0
5,442
12,634
9,618
765
6,278
6,356
0
32,744
L
5,223
1,223
795
954
17,240
15,185
81
7,058
10,182
24,950
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
36,587
126
Minions Killed
174
0
Camps Cleared
0
797,177
Distance Traveled
936,818
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,085
652
69
4
0
300,069
2
W
Agni
13,210
777
50
3
0
318,812
3
L
Baron Samedi
11,164
657
40
2
0
229,991
0
L
Fenrir
9,969
586
45
3
0
295,884
2
W
Sun Wukong
12,292
723
55
3
0
317,937
4
L
Ymir
10,704
630
41
2
0
271,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role