Player Matchup

Hera
Hera
Silver II
Mach_5--
Hera
Silver II
Level 85
God Stats
3W - 1L
1,452 SR
Queue Stats
8W - 10L
1,393 MMR
Party 1
Vamana
Vamana
Silver I
Shredder-II37
Vamana
Silver I
Level 69
God Stats
7W - 6L
1,615 SR
Queue Stats
8W - 9L
1,444 MMR
Party 1
Yemoja
Yemoja
Silver III
petedelunde
Yemoja
Silver III
Level 145
God Stats
4W - 2L
1,507 SR
Queue Stats
8W - 10L
1,340 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,525 SR
1,392 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,553 SR
1,447 MMR
Izanami
Izanami
Bronze III
HIDEyaWIVEZ
Izanami
Bronze III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Neith
Neith
Bronze I
UtilityWeeny
Neith
Bronze I
Level 64
God Stats
0W - 2L
1,613 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Odin
Odin
Bronze III
YouAreACucklord
Odin
Bronze III
Level 89
God Stats
1W - 1L
1,545 SR
Queue Stats
21W - 15L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
3 / 0 / 9
9,105
700
7,486
7,297
1,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 7
9,659
743
6,944
14,943
10,531
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
12
6 / 2 / 7
9,875
760
8,503
10,037
3,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
VulcanFenrirHeimdallrGaneshaLoki

VS

Bans
PeleZeusOlorunHelDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HIDEyaWIVEZ
Izanami
9
1 / 5 / 1
7,905
608
3,232
7,679
2,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 4 / 0
9,061
697
10,455
9,637
3,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 0
7,421
571
3,778
10,935
5,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
4
4
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
HIDEyaWIVEZ
Izanami
1
5
1
0.3
W
Hera
3
0
9
7.5
W
5
2
7
4.25
L
3
4
0
0.75
L
0
5
0
0
W
Yemoja
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
17,465
32,277
Taken
28,251
15,726
Mitigated
11,399
16,419
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HIDEyaWIVEZ
Izanami
3,232
2,116
0
704
7,679
2,516
0
4,418
3,261
0
17,519
W
Hera
7,486
790
1,058
3,528
7,297
1,563
1,031
20
7,277
31,394
0
W
6,944
2,310
632
4,473
14,943
10,531
503
0
14,943
50
29,462
L
10,455
2,321
0
1,576
9,637
3,501
0
4,523
5,114
0
42,139
L
3,778
564
246
1,237
10,935
5,382
0
7,124
3,811
0
21,355
W
Yemoja
8,503
684
3,404
3,324
10,037
3,632
920
0
10,037
32,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
24,387
146
Minions Killed
135
0
Camps Cleared
0
720,887
Distance Traveled
676,706
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,905
608
25
2
0
197,257
1
W
Hera
9,105
700
57
4
0
253,543
7
W
Vamana
9,659
743
50
4
0
242,744
2
L
Neith
9,061
697
75
6
0
227,835
4
L
Odin
7,421
571
35
3
0
251,614
3
W
Yemoja
9,875
760
39
3
0
224,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role