Player Matchup

Horus
Horus
MiniTech22
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 96L
1,359 Elo+
Solo
Merlin
Merlin
Zemuel-_-
Merlin
Level 56
God Stats
4W - 5L
1,356 SR
Queue Stats
10W - 16L
1,449 Elo+
Party 2
Thoth
Thoth
llTaoll
Thoth
Level 52
God Stats
5W - 2L
1,864 SR
Queue Stats
28W - 30L
1,405 Elo+
Party 2
Team Averages
Level 72
1,573 SR
1,404 Elo+

VS

Team Averages
Level 73
1,358 SR
1,358 Elo+
Bastet
Bastet
FlamingReaper45
Bastet
Level 34
God Stats
8W - 10L
1,427 SR
Queue Stats
504W - 455L
1,464 Elo+
Solo
King Arthur
King Arthur
KelsallIG
King Arthur
Level 61
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
SenatorGaspack
He Bo
Level 125
God Stats
1W - 5L
1,377 SR
Queue Stats
14W - 14L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 6 / 13
11,683
687
6,558
18,209
12,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Zemuel-_-
Merlin
13
4 / 5 / 12
11,459
674
10,423
11,359
3,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
llTaoll
Thoth
15
11 / 1 / 5
12,761
751
14,127
9,417
3,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
10,969
645
13,540
13,007
3,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
KelsallIG
King Arthur
11
3 / 8 / 6
10,077
593
7,284
16,570
14,317
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 7
10,514
618
11,706
11,702
3,095
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
18
Kills
12
12
Deaths
18
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
3
4
3
L
King Arthur
KelsallIG
King Arthur
3
8
6
0.75
W
Horus
3
6
13
1.58
L
2
7
7
0.79
W
Merlin
Zemuel-_-
Merlin
4
5
12
2
W
Thoth
llTaoll
Thoth
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
32,530
38,985
Taken
41,279
19,651
Mitigated
21,407
9,823
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,540
4,350
488
855
13,007
3,995
0
6,473
6,534
0
30,962
L
King Arthur
KelsallIG
King Arthur
7,284
1,322
0
1,426
16,570
14,317
0
10,897
5,673
0
22,828
W
Horus
6,558
3,982
2,585
3,460
18,209
12,590
0
6,503
11,706
0
27,289
L
11,706
918
0
769
11,702
3,095
0
7,251
4,451
42,385
0
W
Merlin
Zemuel-_-
Merlin
10,423
2,026
706
1,068
11,359
3,959
442
2,683
8,676
38,937
0
W
Thoth
llTaoll
Thoth
14,127
477
1,282
722
9,417
3,102
838
2,573
6,844
52,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
31,560
196
Minions Killed
123
0
Camps Cleared
0
863,862
Distance Traveled
925,174
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,969
645
29
2
0
373,914
1
L
King Arthur
10,077
593
37
2
0
295,293
0
W
Horus
11,683
687
31
2
0
283,728
0
L
He Bo
10,514
618
57
3
0
255,967
1
W
Merlin
11,459
674
81
5
0
274,266
0
W
Thoth
12,761
751
84
5
0
305,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role