Player Matchup

Kuzenbo
Kuzenbo
Ch3dd4rChzit
Kuzenbo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,570 Elo+
Party 1
Hel
Hel
DrunkenMonk1718
Hel
Level 106
God Stats
33W - 15L
1,582 SR
Queue Stats
246W - 227L
1,520 Elo+
Party 1
Bakasura
Bakasura
EliteDesperadO
Bakasura
Level 106
God Stats
2W - 6L
1,760 SR
Queue Stats
189W - 187L
1,515 Elo+
Party 1
Team Averages
Level 100
1,614 SR
1,535 Elo+

VS

Team Averages
Level 114
1,500 SR
1,555 Elo+
Fenrir
Fenrir
 
Fenrir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ItsGonnaExplode
Ra
Level 136
God Stats
12W - 9L
1,500 SR
Queue Stats
390W - 320L
1,620 Elo+
Party 2
Tyr
Tyr
Never Excite
Tyr
Level 73
God Stats
8W - 8L
1,500 SR
Queue Stats
39W - 31L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ch3dd4rChzit
Kuzenbo
10
0 / 6 / 10
9,507
634
6,023
19,038
18,095
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 8 / 9
10,804
720
8,612
18,993
6,147
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
12
10 / 9 / 4
11,383
759
13,034
20,327
7,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 10 / 12
9,864
658
7,521
14,398
9,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
14 / 1 / 5
13,060
871
29,663
8,828
3,683
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 4 / 8
11,187
746
13,979
12,769
8,405
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
15
Kills
23
23
Deaths
15
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
10
12
0.7
L
Kuzenbo
Ch3dd4rChzit
Kuzenbo
0
6
10
0.83
L
5
8
9
1.19
L
Bakasura
10
9
4
1.33
W
14
1
5
16.5
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
51,163
58,358
Taken
35,995
31,981
Mitigated
21,886
21,927
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,521
1,981
0
963
14,398
9,798
1,904
5,093
7,642
0
17,610
L
Kuzenbo
Ch3dd4rChzit
Kuzenbo
6,023
2,401
643
895
19,038
18,095
14
9,989
9,049
21,811
0
L
8,612
105
9,213
8,605
18,993
6,147
46
11,012
7,981
29,769
0
L
Bakasura
13,034
9,845
0
2,571
20,327
7,739
0
8,759
11,568
0
27,266
W
29,663
2,725
1,567
4,314
8,828
3,683
568
6,201
2,517
80,201
0
W
13,979
2,310
0
2,892
12,769
8,405
0
3,361
8,688
0
34,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
34,111
124
Minions Killed
187
0
Camps Cleared
0
833,854
Distance Traveled
775,874
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,864
658
19
1
0
225,062
1
L
Kuzenbo
9,507
634
25
2
0
284,475
2
L
Hel
10,804
720
55
4
0
280,613
1
L
Bakasura
11,383
759
44
3
0
268,766
0
W
Ra
13,060
871
132
9
0
277,453
5
W
Tyr
11,187
746
36
2
0
273,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role