Player Matchup

Fenrir
Fenrir
HolyMcTrolly
Fenrir
Level 5
God Stats
1W - 0L
1,270 SR
Queue Stats
7W - 11L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
ItzSturdyWan
Baron Samedi
Level 66
God Stats
3W - 4L
1,579 SR
Queue Stats
46W - 73L
1,449 Elo+
Party 1
Chaac
Chaac
adidasman1715
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,458 Elo+
Party 1
Ymir
Ymir
juijui8989
Ymir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 115L
1,469 Elo+
Solo
Skadi
Skadi
kudzzu
Skadi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,458 Elo+
Party 1
Team Averages
Level 24
1,470 SR
1,459 Elo+

VS

Team Averages
Level 15
1,581 SR
1,574 Elo+
Bellona
Bellona
NuclearRemnant
Bellona
Level 15
God Stats
3W - 4L
1,686 SR
Queue Stats
24W - 25L
1,499 Elo+
Solo
Kukulkan
Kukulkan
aphixay
Kukulkan
Level 8
God Stats
3W - 1L
1,886 SR
Queue Stats
4W - 2L
1,637 Elo+
Party 2
Scylla
Scylla
doday497
Scylla
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,820 Elo+
Party 2
Hun Batz
Hun Batz
多余的解释
Hun Batz
Level 23
God Stats
2W - 4L
1,264 SR
Queue Stats
117W - 134L
1,447 Elo+
Solo
Ymir
Ymir
虎牙叶笙
Ymir
Level 23
God Stats
9W - 10L
1,567 SR
Queue Stats
94W - 104L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
0 / 0 / 1
3,432
572
760
3,186
698
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ItzSturdyWan
Baron Samedi
7
2 / 0 / 2
4,559
760
1,762
1,808
561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 0 / 0
3,792
632
1,107
1,366
442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
3,593
599
924
1,848
738
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
kudzzu
Skadi
5
0 / 1 / 0
3,366
561
2,057
2,434
561
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,489
582
1,592
2,526
1,484
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
aphixay
Kukulkan
5
0 / 1 / 0
3,511
585
1,049
2,151
583
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
doday497
Scylla
1
0 / 0 / 0
2,652
442
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
6
0 / 2 / 0
3,853
642
1,100
3,554
904
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 1
3,330
555
1,063
2,688
1,056
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
0
1
0.5
W
Baron Samedi
ItzSturdyWan
Baron Samedi
2
0
2
3
L
1
1
0
1
W
2
0
0
2
L
Kukulkan
aphixay
Kukulkan
0
1
0
0
L
Scylla
doday497
Scylla
0
0
0
0
W
0
0
0
0
W
Skadi
kudzzu
Skadi
0
1
0
0
L
Hun Batz
0
2
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,610
Damage
4,804
10,642
Taken
10,919
3,000
Mitigated
4,027
4,065
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
760
253
0
883
3,186
698
0
0
3,186
0
9,386
W
Baron Samedi
ItzSturdyWan
Baron Samedi
1,762
340
244
962
1,808
561
483
350
1,458
16,575
0
L
1,592
349
0
1,075
2,526
1,484
126
416
2,110
0
7,898
W
1,107
58
123
1,082
1,366
442
605
699
667
0
10,165
L
Kukulkan
aphixay
Kukulkan
1,049
31
0
369
2,151
583
167
491
1,660
16,038
0
L
Scylla
doday497
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
924
125
0
135
1,848
738
116
428
1,420
3,890
0
W
Skadi
kudzzu
Skadi
2,057
825
0
636
2,434
561
410
635
1,799
0
12,481
L
Hun Batz
1,100
443
0
1,333
3,554
904
0
855
2,699
0
15,682
L
1,063
247
85
595
2,688
1,056
0
924
1,764
5,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,742
Gold Earned
16,835
95
Minions Killed
93
0
Camps Cleared
0
495,620
Distance Traveled
402,867
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,432
572
19
3
0
106,183
0
W
Baron Samedi
4,559
760
28
5
0
68,634
2
L
Bellona
3,489
582
15
3
0
93,743
0
W
Chaac
3,792
632
17
3
0
135,012
1
L
Kukulkan
3,511
585
28
5
0
94,135
0
L
Scylla
2,652
442
0
0
0
0
0
W
Ymir
3,593
599
5
1
0
96,142
3
W
Skadi
3,366
561
26
4
0
89,649
0
L
Hun Batz
3,853
642
38
6
0
108,451
1
L
Ymir
3,330
555
12
2
0
106,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role