Player Matchup

Neith
Neith
BooRadley042
Neith
Level 16
God Stats
13W - 32L
1,434 SR
Queue Stats
13W - 32L
1,272 Elo+
Solo
Discordia
Discordia
DieNasty37
Discordia
Level 25
God Stats
60W - 76L
1,417 SR
Queue Stats
73W - 93L
1,200 Elo+
Solo
Ymir
Ymir
Ganga god x 420
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
957 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,143 Elo+

VS

Team Averages
Level 26
1,364 SR
1,139 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
3W - 3L
1,273 SR
Queue Stats
107W - 200L
1,056 Elo+
Solo
Janus
Janus
angel_unam272
Janus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 132L
1,269 Elo+
Solo
Thor
Thor
creepyvampire16
Thor
Level 26
God Stats
56W - 62L
1,319 SR
Queue Stats
153W - 176L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
8,407
560
3,101
8,437
2,290
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
DieNasty37
Discordia
7
0 / 11 / 0
7,492
499
3,995
9,611
2,323
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 8 / 0
9,479
632
3,609
15,226
9,466
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 0 / 16
10,602
707
7,322
8,589
7,170
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
10 / 1 / 7
11,312
754
11,071
8,098
2,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
8 / 2 / 7
10,588
706
8,637
8,574
3,686
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
23
23
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
16
13
L
0
4
1
0.13
L
Discordia
DieNasty37
Discordia
0
11
0
0
L
2
8
0
0.25
W
10
1
7
13.5
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,705
Damage
27,030
33,274
Taken
25,261
14,079
Mitigated
13,493
1,144
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,322
1,022
963
3,089
8,589
7,170
423
1,937
6,652
0
19,010
L
3,101
1,296
0
818
8,437
2,290
96
2,365
6,072
0
21,911
L
Discordia
DieNasty37
Discordia
3,995
369
68
258
9,611
2,323
20
3,126
6,485
12,232
0
L
3,609
406
0
0
15,226
9,466
0
5,580
9,646
12,334
0
W
11,071
597
0
0
8,098
2,637
1,686
1,989
6,109
54,927
0
W
8,637
1,563
1,137
1,628
8,574
3,686
238
3,726
4,848
0
22,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
32,502
75
Minions Killed
156
0
Camps Cleared
0
560,244
Distance Traveled
861,563
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,602
707
25
2
0
314,422
0
L
Neith
8,407
560
41
3
0
210,783
1
L
Discordia
7,492
499
17
1
0
151,299
0
L
Ymir
9,479
632
17
1
0
198,162
0
W
Janus
11,312
754
93
6
0
265,458
0
W
Thor
10,588
706
38
3
0
281,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role