Player Matchup

Jormungandr
Jormungandr
HeLL DReaMz
Jormungandr
Level 128
God Stats
2W - 3L
2,006 SR
Queue Stats
127W - 139L
1,616 Elo+
Party 1
Hera
Hera
Pewsandqueues
Hera
Level 107
God Stats
3W - 0L
1,457 SR
Queue Stats
35W - 29L
1,631 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RayelDReaMz
Cu Chulainn
Level 140
God Stats
8W - 2L
2,001 SR
Queue Stats
136W - 123L
1,593 Elo+
Party 1
Team Averages
Level 125
1,821 SR
1,613 Elo+

VS

Team Averages
Level 86
1,644 SR
1,621 Elo+
Heimdallr
Heimdallr
Alexis6198
Heimdallr
Level 86
God Stats
9W - 12L
1,580 SR
Queue Stats
54W - 69L
1,564 Elo+
Solo
Discordia
Discordia
ROCKST4RxKEANEx
Discordia
Level 65
God Stats
32W - 28L
1,854 SR
Queue Stats
344W - 311L
1,645 Elo+
Solo
Chaac
Chaac
drumlove__jake
Chaac
Level 106
God Stats
0W - 1L
1,498 SR
Queue Stats
4W - 5L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeLL DReaMz
Jormungandr
17
11 / 7 / 9
16,540
752
21,397
31,968
37,070
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 8 / 11
15,372
699
15,696
17,080
9,761
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
RayelDReaMz
Cu Chulainn
16
8 / 6 / 13
16,134
733
23,520
30,500
37,916
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexis6198
Heimdallr
16
9 / 11 / 9
15,774
717
26,900
26,730
18,065
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ROCKST4RxKEANEx
Discordia
16
7 / 7 / 5
14,518
660
22,913
16,424
6,187
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 7 / 9
14,404
655
17,263
25,491
24,449
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
44
25
Kills
21
21
Deaths
25
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alexis6198
Heimdallr
9
11
9
1.23
W
Jormungandr
HeLL DReaMz
Jormungandr
11
7
9
2.21
W
6
8
11
1.44
L
Discordia
ROCKST4RxKEANEx
Discordia
7
7
5
1.36
W
Cu Chulainn
RayelDReaMz
Cu Chulainn
8
6
13
2.42
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,613
Damage
67,076
79,548
Taken
68,645
84,747
Mitigated
48,701
19,127
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alexis6198
Heimdallr
26,900
9,531
879
4,902
26,730
18,065
705
15,694
11,036
0
63,726
W
Jormungandr
HeLL DReaMz
Jormungandr
21,397
3,523
935
6,086
31,968
37,070
334
10,871
21,097
71,429
0
W
15,696
4,922
576
2,963
17,080
9,761
220
5,105
11,972
60,970
0
L
Discordia
ROCKST4RxKEANEx
Discordia
22,913
659
0
3,111
16,424
6,187
405
10,026
6,398
74,677
0
W
Cu Chulainn
RayelDReaMz
Cu Chulainn
23,520
5,755
1,392
7,175
30,500
37,916
764
7,314
23,185
8,916
47,074
L
17,263
3,530
1,764
11,879
25,491
24,449
0
14,461
11,030
583
54,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
44,696
228
Minions Killed
236
0
Camps Cleared
0
1,360,928
Distance Traveled
1,123,374
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,774
717
90
4
0
342,544
2
W
Jormungandr
16,540
752
93
4
0
369,537
1
W
Hera
15,372
699
76
3
0
464,019
0
L
Discordia
14,518
660
95
4
0
373,781
3
W
Cu Chulainn
16,134
733
59
3
0
527,372
0
L
Chaac
14,404
655
51
2
0
407,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role