Player Matchup

Nemesis
Nemesis
GivenUP
Nemesis
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 101L
1,553 Elo+
Solo
Ymir
Ymir
Grahamble
Ymir
Level 158
God Stats
30W - 19L
1,773 SR
Queue Stats
615W - 634L
1,510 Elo+
Solo
Jing Wei
Jing Wei
ImAPepega
Jing Wei
Level 83
God Stats
9W - 9L
1,500 SR
Queue Stats
604W - 521L
1,612 Elo+
Party 1
Eset
Eset
KuriousºKat
Eset
Level 160
God Stats
18W - 12L
1,605 SR
Queue Stats
786W - 811L
1,561 Elo+
Solo
Loki
Loki
OGMeatStick
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 197L
1,730 Elo+
Party 1
Team Averages
Level 121
1,576 SR
1,593 Elo+

VS

Team Averages
Level 125
1,452 SR
1,639 Elo+
Bellona
Bellona
Hiddenreverie
Bellona
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 97L
1,307 Elo+
Party 2
Ullr
Ullr
Praein
Ullr
Level 86
God Stats
1W - 0L
1,349 SR
Queue Stats
2W - 0L
1,751 Elo+
Solo
Sun Wukong
Sun Wukong
Private P3anut
Sun Wukong
Level 160
God Stats
1W - 0L
1,602 SR
Queue Stats
20W - 22L
1,668 Elo+
Party 2
Bacchus
Bacchus
Sigh youre ugly
Bacchus
Level 146
God Stats
1W - 0L
1,310 SR
Queue Stats
11W - 9L
1,817 Elo+
Party 2
Chaac
Chaac
hotdadddy420
Chaac
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 16L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GivenUP
Nemesis
20
4 / 3 / 16
11,508
639
21,987
33,926
23,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
7 / 6 / 12
12,863
715
21,667
28,912
36,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
ImAPepega
Jing Wei
16
2 / 9 / 7
10,074
560
10,668
19,627
9,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 6 / 11
11,105
617
21,341
16,018
8,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 8 / 8
12,992
722
12,702
16,832
8,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
5 / 5 / 15
11,957
664
10,572
21,413
17,651
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Praein
Ullr
20
10 / 3 / 16
14,307
795
24,021
14,621
7,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Private P3anut
Sun Wukong
19
5 / 8 / 14
12,631
702
21,502
25,778
22,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 6 / 25
12,334
685
24,416
19,222
26,305
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 4 / 15
13,373
743
21,923
28,246
25,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
117
26
Kills
32
32
Deaths
26
54
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GivenUP
Nemesis
4
3
16
4
L
Ymir
7
6
12
2.17
W
Bellona
5
5
15
2.5
L
Jing Wei
ImAPepega
Jing Wei
2
9
7
0.61
L
3
6
11
1.42
L
10
8
8
1.75
W
Ullr
Praein
Ullr
10
3
16
6
W
Sun Wukong
Private P3anut
Sun Wukong
5
8
14
1.5
W
3
6
25
2.58
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,365
Damage
102,434
115,315
Taken
109,280
86,750
Mitigated
99,326
34,186
Healing
48,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GivenUP
Nemesis
21,987
8,075
2,063
14,222
33,926
23,182
0
6,803
27,123
0
33,247
L
Ymir
21,667
2,128
2,746
3,334
28,912
36,554
0
8,320
20,592
44,653
0
W
Bellona
10,572
1,581
1,142
5,469
21,413
17,651
851
9,297
12,116
0
18,044
L
Jing Wei
ImAPepega
Jing Wei
10,668
8,161
1,603
3,105
19,627
9,263
0
3,337
16,290
0
20,244
L
21,341
985
3,621
2,916
16,018
8,859
112
3,226
12,792
40,406
0
L
12,702
5,101
88
488
16,832
8,892
0
2,730
14,102
0
29,977
W
Ullr
Praein
Ullr
24,021
14,160
2,552
5,195
14,621
7,076
2,672
6,079
8,542
0
53,403
W
Sun Wukong
Private P3anut
Sun Wukong
21,502
5,032
3,614
6,763
25,778
22,606
0
8,101
17,677
0
37,201
W
24,416
2,227
3,924
4,124
19,222
26,305
502
7,551
11,671
37,656
0
W
21,923
3,513
1,798
14,007
28,246
25,688
992
11,980
16,266
0
48,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,542
Gold Earned
64,602
177
Minions Killed
179
0
Camps Cleared
0
1,480,234
Distance Traveled
1,585,482
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,508
639
21
1
0
331,443
0
L
Ymir
12,863
715
55
3
0
238,708
3
W
Bellona
11,957
664
13
1
0
289,325
2
L
Jing Wei
10,074
560
26
1
0
308,929
0
L
Eset
11,105
617
44
2
0
306,380
1
L
Loki
12,992
722
31
2
0
294,774
4
W
Ullr
14,307
795
68
4
0
312,177
3
W
Sun Wukong
12,631
702
44
2
0
294,004
3
W
Bacchus
12,334
685
14
1
0
336,209
2
W
Chaac
13,373
743
40
2
0
353,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role