Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
34W - 21L
1,485 SR
Queue Stats
113W - 135L
1,393 Elo+
Party 1
Yemoja
Yemoja
CJR1999
Yemoja
Level 18
God Stats
2W - 1L
1,553 SR
Queue Stats
76W - 43L
1,420 Elo+
Solo
Medusa
Medusa
hawtdamn007
Medusa
Level 48
God Stats
9W - 7L
1,674 SR
Queue Stats
26W - 23L
1,371 Elo+
Party 1
Team Averages
Level 32
1,571 SR
1,395 Elo+

VS

Team Averages
Level 27
1,647 SR
1,525 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ItZ_Chucho11
Hades
Level 15
God Stats
11W - 5L
1,788 SR
Queue Stats
11W - 5L
1,617 Elo+
Party 2
Mercury
Mercury
Keivin0_0
Mercury
Level 38
God Stats
16W - 12L
1,654 SR
Queue Stats
224W - 265L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 2 / 8
9,450
591
10,592
8,597
2,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
CJR1999
Yemoja
12
1 / 0 / 9
10,590
662
3,422
5,008
3,011
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
13
9 / 0 / 2
11,327
708
15,446
10,251
4,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 5 / 1
8,572
536
7,602
14,148
10,511
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 2
9,237
577
5,276
10,223
6,237
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Keivin0_0
Mercury
10
1 / 5 / 0
8,990
562
5,222
12,590
3,265
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
8
2.5
L
Achilles
 
Achilles
1
5
1
0.3
W
Yemoja
CJR1999
Yemoja
1
0
9
5.5
L
0
1
2
1
L
Mercury
Keivin0_0
Mercury
1
5
0
0.2
W
Medusa
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
18,100
23,856
Taken
36,961
9,884
Mitigated
20,013
8,696
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,592
450
0
362
8,597
2,763
879
2,706
5,891
33,616
0
L
Achilles
 
Achilles
7,602
1,764
465
3,654
14,148
10,511
0
5,859
8,289
0
22,029
W
Yemoja
CJR1999
Yemoja
3,422
1,176
2,622
287
5,008
3,011
336
1,549
3,459
19,294
0
L
5,276
508
191
3,918
10,223
6,237
0
4,363
5,860
43,640
0
L
Mercury
Keivin0_0
Mercury
5,222
2,711
246
1,692
12,590
3,265
0
3,802
8,788
0
31,024
W
Medusa
15,446
7,149
1,075
4,350
10,251
4,110
1,506
1,029
9,222
0
47,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
26,799
158
Minions Killed
177
0
Camps Cleared
0
779,761
Distance Traveled
794,265
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,450
591
62
4
0
257,541
2
L
Achilles
8,572
536
41
3
0
248,629
2
W
Yemoja
10,590
662
21
1
0
270,079
1
L
Hades
9,237
577
84
5
0
220,015
0
L
Mercury
8,990
562
52
3
0
325,621
1
W
Medusa
11,327
708
75
5
0
252,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role