Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Landor2011
Thanatos
Level 48
God Stats
37W - 42L
1,471 SR
Queue Stats
43W - 58L
1,386 Elo+
Solo
Team Averages
Level 60
1,490 SR
1,462 Elo+

VS

Team Averages
Level 47
1,719 SR
1,400 Elo+
Da Ji
Da Ji
HentaiBest
Da Ji
Level 13
God Stats
4W - 3L
1,687 SR
Queue Stats
30W - 33L
1,362 Elo+
Solo
Nox
Nox
Pkanimes
Nox
Level 99
God Stats
23W - 19L
1,692 SR
Queue Stats
535W - 367L
1,483 Elo+
Solo
Bacchus
Bacchus
TheLokiProGame
Bacchus
Level 29
God Stats
3W - 0L
1,777 SR
Queue Stats
9W - 10L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 6 / 5
11,530
721
14,705
12,009
3,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sol
 
Sol
12
2 / 9 / 5
10,665
667
5,018
11,255
3,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Landor2011
Thanatos
12
5 / 9 / 6
11,409
713
10,832
14,803
6,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
6 / 9 / 6
11,522
720
6,953
13,952
8,685
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
13 / 2 / 8
13,224
827
14,516
9,039
3,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 2 / 17
12,049
753
9,233
19,438
24,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
24
24
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
6
5
1.42
L
Sol
 
Sol
2
9
5
0.5
W
Da Ji
6
9
6
1
L
Thanatos
Landor2011
Thanatos
5
9
6
0.89
W
13
2
8
8.5
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
30,702
38,067
Taken
42,429
13,714
Mitigated
36,264
10,657
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,705
7,590
0
1,659
12,009
3,614
0
7,061
4,948
0
40,772
L
Sol
 
Sol
5,018
1,028
255
1,163
11,255
3,423
0
6,698
4,557
28,168
0
W
Da Ji
6,953
2,362
0
1,496
13,952
8,685
978
917
13,035
0
41,013
L
Thanatos
Landor2011
Thanatos
10,832
2,496
0
7,580
14,803
6,677
0
10,030
4,773
0
27,795
W
14,516
1,317
0
0
9,039
3,516
1,727
1,323
7,716
55,936
0
W
9,233
1,191
610
5,275
19,438
24,063
164
2,979
16,459
24,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
36,795
149
Minions Killed
193
0
Camps Cleared
0
784,321
Distance Traveled
834,065
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,530
721
58
4
0
287,540
7
L
Sol
10,665
667
59
4
0
230,725
4
W
Da Ji
11,522
720
55
3
0
252,763
1
L
Thanatos
11,409
713
32
2
0
266,056
0
W
Nox
13,224
827
116
7
0
297,370
1
W
Bacchus
12,049
753
22
1
0
283,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role