Player Matchup

Da Ji
Da Ji
Butcha
Da Ji
Level 43
God Stats
12W - 13L
1,238 SR
Queue Stats
66W - 61L
1,517 Elo+
Party 4
Fenrir
Fenrir
HybridWolf
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,464 Elo+
Party 4
Anubis
Anubis
Pelvic Pickle
Anubis
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 54L
1,366 Elo+
Party 1
Sol
Sol
Vezio
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,426 Elo+
Party 1
Ares
Ares
hastey777
Ares
Level 5
God Stats
8W - 6L
1,712 SR
Queue Stats
8W - 10L
1,272 Elo+
Party 1
Team Averages
Level 70
1,490 SR
1,409 Elo+

VS

Team Averages
Level 49
1,426 SR
1,430 Elo+
Hachiman
Hachiman
Aaaaahhhh
Hachiman
Level 21
God Stats
1W - 2L
1,233 SR
Queue Stats
32W - 34L
1,301 Elo+
Party 2
Cu Chulainn
Cu Chulainn
N4ruto64
Cu Chulainn
Level 86
God Stats
14W - 7L
1,500 SR
Queue Stats
68W - 65L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
PapaQuang
Kukulkan
Level 47
God Stats
33W - 33L
1,396 SR
Queue Stats
52W - 59L
1,420 Elo+
Party 2
Ares
Ares
YeagMoney
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
blackhawkmad
Heimdallr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Butcha
Da Ji
20
13 / 14 / 13
16,985
1,062
29,053
27,472
12,428
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
HybridWolf
Fenrir
20
3 / 15 / 16
14,663
916
15,240
30,276
14,141
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 3 / 20
16,977
1,061
22,768
19,493
12,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Vezio
Sol
20
12 / 9 / 22
19,060
1,191
41,642
28,460
12,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
20
2 / 4 / 12
15,269
954
6,857
29,563
46,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aaaaahhhh
Hachiman
20
15 / 5 / 21
18,241
1,140
39,430
28,086
10,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
N4ruto64
Cu Chulainn
20
5 / 4 / 30
16,345
1,022
16,061
20,834
21,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
PapaQuang
Kukulkan
20
10 / 3 / 21
17,297
1,081
23,861
12,054
6,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
20
5 / 10 / 34
16,414
1,026
21,443
31,092
30,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
blackhawkmad
Heimdallr
20
10 / 14 / 27
17,617
1,101
29,339
29,609
15,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
178
36
Kills
45
45
Deaths
36
83
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aaaaahhhh
Hachiman
15
5
21
5.1
L
Da Ji
Butcha
Da Ji
13
14
13
1.39
L
Fenrir
HybridWolf
Fenrir
3
15
16
0.73
W
Cu Chulainn
N4ruto64
Cu Chulainn
5
4
30
5
W
Kukulkan
PapaQuang
Kukulkan
10
3
21
6.83
L
6
3
20
5.33
L
Sol
Vezio
Sol
12
9
22
2.56
W
Ares
5
10
34
2.2
W
Heimdallr
blackhawkmad
Heimdallr
10
14
27
1.68
L
Ares
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,560
Damage
130,134
135,264
Taken
121,675
97,554
Mitigated
84,711
11,160
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aaaaahhhh
Hachiman
39,430
35,959
0
8,790
28,086
10,856
0
18,455
9,631
0
73,076
L
Da Ji
Butcha
Da Ji
29,053
12,958
0
325
27,472
12,428
0
8,411
19,061
0
34,498
L
Fenrir
HybridWolf
Fenrir
15,240
4,014
0
906
30,276
14,141
0
11,926
18,350
0
24,184
W
Cu Chulainn
N4ruto64
Cu Chulainn
16,061
3,109
0
2,890
20,834
21,883
0
13,311
7,523
0
36,650
W
Kukulkan
PapaQuang
Kukulkan
23,861
1,256
0
110
12,054
6,260
0
2,759
9,295
60,169
0
L
22,768
948
0
4,484
19,493
12,233
0
6,018
13,475
92,064
0
L
Sol
Vezio
Sol
41,642
12,086
0
5,445
28,460
12,255
0
6,067
22,392
93,803
0
W
Ares
21,443
929
0
0
31,092
30,376
0
18,480
12,612
37,541
0
W
Heimdallr
blackhawkmad
Heimdallr
29,339
13,449
0
758
29,609
15,336
0
18,262
11,347
0
65,596
L
Ares
6,857
346
0
0
29,563
46,497
0
12,882
16,681
16,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,954
Gold Earned
85,914
310
Minions Killed
301
7
Camps Cleared
14
1,475,917
Distance Traveled
1,485,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
18,241
1,140
65
4
1
289,701
0
L
Da Ji
16,985
1,062
12
1
1
239,142
0
L
Fenrir
14,663
916
20
1
0
252,828
3
W
Cu Chulainn
16,345
1,022
59
4
1
303,454
1
W
Kukulkan
17,297
1,081
79
5
5
342,346
0
L
Anubis
16,977
1,061
156
10
4
294,681
0
L
Sol
19,060
1,191
113
7
1
368,145
0
W
Ares
16,414
1,026
24
2
3
281,099
0
W
Heimdallr
17,617
1,101
74
5
4
269,393
1
L
Ares
15,269
954
9
1
1
321,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role