Player Matchup

Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
B4cOn_BoYQc_-
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,593 Elo+
Party 1
Odin
Odin
Krazepanda99
Odin
Level 5
God Stats
1W - 0L
1,817 SR
Queue Stats
2W - 2L
1,501 Elo+
Party 1
Sol
Sol
Skullcrushers14
Sol
Level 86
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 1L
1,348 Elo+
Party 1
Anubis
Anubis
Undead Rapt3r
Anubis
Level 32
God Stats
2W - 1L
1,557 SR
Queue Stats
3W - 1L
1,533 Elo+
Solo
Team Averages
Level 56
1,532 SR
1,495 Elo+

VS

Team Averages
Level 70
1,623 SR
1,537 Elo+
Bastet
Bastet
Alphonzu
Bastet
Level 97
God Stats
2W - 3L
1,518 SR
Queue Stats
25W - 26L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
Grubby Guwop
Heimdallr
Level 27
God Stats
3W - 5L
1,687 SR
Queue Stats
20W - 23L
1,536 Elo+
Party 3
Sol
Sol
KAPTANKLEYELAND
Sol
Level 60
God Stats
11W - 8L
1,641 SR
Queue Stats
44W - 52L
1,566 Elo+
Party 3
Sun Wukong
Sun Wukong
Obey Ryzr
Sun Wukong
Level 21
God Stats
1W - 1L
1,761 SR
Queue Stats
41W - 41L
1,566 Elo+
Party 2
Yemoja
Yemoja
RowardCC
Yemoja
Level 145
God Stats
4W - 6L
1,509 SR
Queue Stats
277W - 237L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
5 / 4 / 25
14,020
1,001
15,070
23,520
26,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 6 / 27
14,647
1,046
20,200
23,340
18,311
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 1 / 25
13,763
983
13,535
13,998
13,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
18 / 2 / 18
17,118
1,223
33,353
28,547
12,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 7 / 19
15,832
1,131
23,070
24,087
13,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alphonzu
Bastet
19
4 / 15 / 11
13,486
963
20,744
27,490
10,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Grubby Guwop
Heimdallr
20
4 / 7 / 10
14,285
1,020
23,682
21,302
9,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 4 / 7
13,088
935
24,444
16,158
6,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Obey Ryzr
Sun Wukong
18
6 / 12 / 9
13,524
966
15,880
27,529
12,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
RowardCC
Yemoja
20
2 / 9 / 13
13,544
967
23,910
21,552
8,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
70
47
Kills
20
20
Deaths
47
114
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
4
25
4.38
L
Bastet
Alphonzu
Bastet
4
15
11
0.63
W
7
6
27
3.42
L
Heimdallr
Grubby Guwop
Heimdallr
4
7
10
1.29
L
4
4
7
1.88
W
4
1
25
16.5
L
Sun Wukong
Obey Ryzr
Sun Wukong
6
12
9
0.88
L
Yemoja
RowardCC
Yemoja
2
9
13
0.94
W
18
2
18
13.5
W
13
7
19
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,228
Damage
108,660
113,492
Taken
114,031
84,349
Mitigated
47,155
51,118
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,070
8,298
7,212
8,262
23,520
26,984
0
12,317
11,200
0
25,406
L
Bastet
Alphonzu
Bastet
20,744
5,546
0
507
27,490
10,403
0
11,954
15,536
0
31,109
W
20,200
8,160
1,033
5,858
23,340
18,311
0
9,938
13,402
0
28,990
L
Heimdallr
Grubby Guwop
Heimdallr
23,682
13,729
0
3,095
21,302
9,091
0
11,750
9,552
0
61,479
L
24,444
7,861
0
625
16,158
6,257
0
7,358
8,800
50,696
0
W
13,535
2,927
1,263
2,970
13,998
13,097
0
7,144
6,854
0
19,025
L
Sun Wukong
Obey Ryzr
Sun Wukong
15,880
5,435
0
598
27,529
12,871
0
11,863
15,666
0
26,697
L
Yemoja
RowardCC
Yemoja
23,910
2,718
3,392
1,805
21,552
8,533
0
13,498
8,054
49,231
0
W
33,353
9,299
1,364
13,779
28,547
12,237
0
9,049
19,498
74,036
0
W
23,070
2,028
538
8,839
24,087
13,720
0
9,906
14,181
57,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,380
Gold Earned
67,927
253
Minions Killed
232
7
Camps Cleared
7
1,326,839
Distance Traveled
1,259,750
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,020
1,001
23
2
3
312,006
1
L
Bastet
13,486
963
13
1
1
257,184
0
W
Ne Zha
14,647
1,046
18
1
3
247,424
0
L
Heimdallr
14,285
1,020
89
6
2
252,664
0
L
Sol
13,088
935
56
4
0
265,326
0
W
Odin
13,763
983
11
1
0
291,433
0
L
Sun Wukong
13,524
966
19
1
2
251,148
0
L
Yemoja
13,544
967
55
4
2
233,428
1
W
Sol
17,118
1,223
116
8
1
283,694
3
W
Anubis
15,832
1,131
85
6
0
192,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role