Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Garriston
King Arthur
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
137W - 94L
1,550 Elo+
Party 2
Hachiman
Hachiman
HAZZ333
Hachiman
Level 139
God Stats
2W - 3L
1,219 SR
Queue Stats
235W - 193L
1,709 Elo+
Solo
Yemoja
Yemoja
Zorо
Yemoja
Level 146
God Stats
1W - 0L
1,287 SR
Queue Stats
87W - 54L
1,630 Elo+
Party 2
Zhong Kui
Zhong Kui
malfiest
Zhong Kui
Level 149
God Stats
3W - 5L
1,562 SR
Queue Stats
336W - 347L
1,410 Elo+
Solo
Team Averages
Level 150
1,413 SR
1,560 Elo+

VS

Team Averages
Level 145
1,583 SR
1,751 Elo+
He Bo
He Bo
DemonColt
He Bo
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 109L
1,903 Elo+
Party 1
Nemesis
Nemesis
EtherCircuit
Nemesis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,718 Elo+
Solo
Nu Wa
Nu Wa
Inprexes
Nu Wa
Level 157
God Stats
1W - 1L
1,703 SR
Queue Stats
61W - 46L
1,632 Elo+
Party 1
Sylvanus
Sylvanus
PrivαteRoot
Sylvanus
Level 151
God Stats
5W - 8L
1,486 SR
Queue Stats
497W - 293L
1,749 Elo+
Solo
Chiron
Chiron
happesushi
Chiron
Level 145
God Stats
2W - 2L
1,727 SR
Queue Stats
71W - 52L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
9 / 6 / 28
16,607
1,186
34,170
13,633
4,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Garriston
King Arthur
20
11 / 6 / 24
16,150
1,154
35,449
35,888
45,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
HAZZ333
Hachiman
20
12 / 4 / 19
15,990
1,142
25,190
16,495
5,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Zorо
Yemoja
20
6 / 7 / 19
14,131
1,009
13,069
21,529
15,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
malfiest
Zhong Kui
20
6 / 1 / 19
15,282
1,092
25,301
16,588
8,947
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DemonColt
He Bo
20
10 / 14 / 11
15,847
1,132
31,503
31,119
14,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
EtherCircuit
Nemesis
20
2 / 5 / 14
13,274
948
13,297
28,410
33,107
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Inprexes
Nu Wa
20
5 / 10 / 13
14,587
1,042
23,466
25,180
11,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
PrivαteRoot
Sylvanus
20
4 / 2 / 15
14,615
1,044
11,454
24,245
30,999
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
happesushi
Chiron
19
3 / 13 / 11
13,355
954
14,500
31,492
15,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
88
44
Kills
24
24
Deaths
44
109
Assists
64
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
6
28
3.83
L
He Bo
DemonColt
He Bo
10
14
11
1.11
L
Nemesis
EtherCircuit
Nemesis
2
5
14
1.8
W
King Arthur
Garriston
King Arthur
11
6
24
3.83
W
Hachiman
HAZZ333
Hachiman
12
4
19
5.38
L
Nu Wa
Inprexes
Nu Wa
5
10
13
1.15
L
Sylvanus
PrivαteRoot
Sylvanus
4
2
15
5.75
W
Yemoja
Zorо
Yemoja
6
7
19
2.21
L
Chiron
happesushi
Chiron
3
13
11
0.65
W
Zhong Kui
malfiest
Zhong Kui
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,179
Damage
94,220
104,133
Taken
140,446
81,179
Mitigated
105,057
16,227
Healing
28,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
34,170
5,892
0
1,542
13,633
4,489
0
11,103
2,107
67,675
1,025
L
He Bo
DemonColt
He Bo
31,503
1,952
0
2,602
31,119
14,593
0
14,390
16,581
76,051
0
L
Nemesis
EtherCircuit
Nemesis
13,297
4,599
0
3,209
28,410
33,107
0
15,051
13,359
0
38,250
W
King Arthur
Garriston
King Arthur
35,449
5,936
0
5,093
35,888
45,994
0
17,162
18,726
0
62,830
W
Hachiman
HAZZ333
Hachiman
25,190
13,567
0
2,120
16,495
5,752
0
10,776
5,719
0
57,603
L
Nu Wa
Inprexes
Nu Wa
23,466
6,037
0
0
25,180
11,111
0
12,993
12,187
64,828
0
L
Sylvanus
PrivαteRoot
Sylvanus
11,454
1,778
11,231
8,192
24,245
30,999
0
12,484
11,761
27,082
0
W
Yemoja
Zorо
Yemoja
13,069
1,771
2,278
735
21,529
15,997
0
15,428
3,798
27,998
0
L
Chiron
happesushi
Chiron
14,500
6,733
1,068
2,229
31,492
15,247
0
17,907
13,491
0
44,377
W
Zhong Kui
malfiest
Zhong Kui
25,301
3,192
0
4,459
16,588
8,947
0
11,531
5,057
69,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,160
Gold Earned
71,678
335
Minions Killed
281
15
Camps Cleared
7
1,341,791
Distance Traveled
1,386,893
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,607
1,186
68
5
4
243,535
3
L
He Bo
15,847
1,132
104
7
2
260,885
1
L
Nemesis
13,274
948
38
3
1
318,317
0
W
King Arthur
16,150
1,154
43
3
0
292,177
0
W
Hachiman
15,990
1,142
73
5
3
275,221
1
L
Nu Wa
14,587
1,042
74
5
2
258,421
0
L
Sylvanus
14,615
1,044
30
2
0
287,807
2
W
Yemoja
14,131
1,009
23
2
0
226,831
1
L
Chiron
13,355
954
35
3
2
261,463
1
W
Zhong Kui
15,282
1,092
128
9
8
304,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role