Player Matchup

Ne Zha
Ne Zha
Develosaur
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 64L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
Fayribot
Nu Wa
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 31L
1,581 Elo+
Party 1
Chernobog
Chernobog
Kellums
Chernobog
Level 111
God Stats
6W - 2L
1,500 SR
Queue Stats
107W - 94L
1,628 Elo+
Party 1
Bellona
Bellona
PhoenixxEterna
Bellona
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 78L
1,521 Elo+
Party 1
Nox
Nox
leaguelegendbetr
Nox
Level 86
God Stats
2W - 1L
1,297 SR
Queue Stats
158W - 122L
1,598 Elo+
Party 1
Team Averages
Level 78
1,459 SR
1,581 Elo+

VS

Team Averages
Level 148
1,495 SR
1,497 Elo+
Skadi
Skadi
Burley Banditt
Skadi
Level 121
God Stats
1W - 1L
1,721 SR
Queue Stats
108W - 113L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
JelloHitman
Sun Wukong
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 159L
1,465 Elo+
Party 2
Mercury
Mercury
SupremeGlaser
Mercury
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 182L
1,445 Elo+
Party 2
Janus
Janus
iThe Dude
Janus
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
211W - 215L
1,562 Elo+
Party 2
Scylla
Scylla
princesshotshot
Scylla
Level 148
God Stats
7W - 5L
1,254 SR
Queue Stats
354W - 366L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Develosaur
Ne Zha
19
4 / 8 / 12
12,459
692
15,842
15,847
6,202
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Fayribot
Nu Wa
20
6 / 4 / 19
14,263
792
25,560
17,916
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Kellums
Chernobog
20
13 / 5 / 15
15,514
862
22,207
17,558
9,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 14
11,875
660
7,760
16,199
20,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 3 / 12
13,613
756
11,668
12,271
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 10
12,292
683
12,444
16,417
6,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
JelloHitman
Sun Wukong
18
2 / 9 / 13
11,550
642
7,075
30,151
20,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
19
4 / 7 / 12
12,340
686
9,081
15,877
6,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
iThe Dude
Janus
20
4 / 6 / 13
12,640
702
15,577
13,715
4,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 5 / 7
14,186
788
23,389
15,732
5,600
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
79
35
Kills
24
24
Deaths
35
72
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
8
10
1.13
W
Ne Zha
Develosaur
Ne Zha
4
8
12
1.25
W
Nu Wa
Fayribot
Nu Wa
6
4
19
3.88
L
Sun Wukong
JelloHitman
Sun Wukong
2
9
13
0.94
W
Chernobog
Kellums
Chernobog
13
5
15
4.1
W
4
4
14
2.75
L
Mercury
4
7
12
1.43
L
Janus
iThe Dude
Janus
4
6
13
1.75
W
8
3
12
4.67
L
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,037
Damage
67,566
79,791
Taken
91,892
47,860
Mitigated
43,071
28,625
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,444
3,590
243
1,419
16,417
6,265
0
6,350
10,067
0
29,967
W
Ne Zha
Develosaur
Ne Zha
15,842
2,157
1,005
2,242
15,847
6,202
1,247
7,846
8,001
0
34,227
W
Nu Wa
Fayribot
Nu Wa
25,560
2,786
3,967
5,256
17,916
6,369
1,005
9,412
8,504
55,330
0
L
Sun Wukong
JelloHitman
Sun Wukong
7,075
945
160
5,478
30,151
20,173
416
11,480
18,671
0
20,876
W
Chernobog
Kellums
Chernobog
22,207
13,281
3,301
4,265
17,558
9,282
2,763
9,509
8,049
0
51,438
W
7,760
1,398
976
1,689
16,199
20,820
663
6,755
9,444
0
11,741
L
Mercury
9,081
2,666
188
2,371
15,877
6,537
1,161
6,940
8,937
0
34,874
L
Janus
iThe Dude
Janus
15,577
517
486
1,585
13,715
4,496
710
5,779
7,936
45,733
0
W
11,668
1,083
2,493
3,431
12,271
5,187
660
5,444
6,827
30,583
0
L
23,389
1,090
3,598
6,404
15,732
5,600
1,191
6,679
9,053
52,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,724
Gold Earned
63,008
198
Minions Killed
223
0
Camps Cleared
0
1,557,096
Distance Traveled
1,475,200
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,292
683
29
2
0
266,557
0
W
Ne Zha
12,459
692
26
1
0
291,223
0
W
Nu Wa
14,263
792
57
3
0
314,903
2
L
Sun Wukong
11,550
642
14
1
0
272,105
0
W
Chernobog
15,514
862
63
4
0
315,018
3
W
Bellona
11,875
660
8
0
0
311,114
2
L
Mercury
12,340
686
49
3
0
330,238
0
L
Janus
12,640
702
80
4
0
286,530
0
W
Nox
13,613
756
44
2
0
324,838
5
L
Scylla
14,186
788
51
3
0
319,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role