Player Matchup

Chang'e
Chang'e
Icy Mafia vD
Chang'e
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
1,730 Elo+
Party 1
Heimdallr
Heimdallr
TECH 0 WHITE
Heimdallr
Level 29
God Stats
64W - 58L
1,486 SR
Queue Stats
131W - 125L
1,560 Elo+
Party 1
Ganesha
Ganesha
ZICK ASOD
Ganesha
Level 139
God Stats
5W - 1L
1,702 SR
Queue Stats
45W - 44L
1,665 Elo+
Party 1
Team Averages
Level 97
1,563 SR
1,652 Elo+

VS

Team Averages
Level 15
1,419 SR
1,446 Elo+
Hera
Hera
 
Hera
Level 9
God Stats
12W - 14L
1,256 SR
Queue Stats
132W - 119L
1,271 Elo+
Party 2
Terra
Terra
FeedMyGreed
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,764 Elo+
Party 2
Thor
Thor
killerhi6621
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Icy Mafia vD
Chang'e
13
17 / 2 / 2
12,398
827
14,353
13,564
4,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TECH 0 WHITE
Heimdallr
12
4 / 4 / 11
10,665
711
12,581
11,544
4,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ZICK ASOD
Ganesha
11
0 / 3 / 13
9,351
623
3,546
13,043
9,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 6 / 4
10,135
676
9,136
10,506
3,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 3 / 2
10,156
677
13,881
15,121
10,149
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 12 / 2
7,891
526
5,042
11,429
3,231
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
9
9
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
6
4
0.83
L
6
3
2
2.33
W
Chang'e
Icy Mafia vD
Chang'e
17
2
2
9
W
Heimdallr
TECH 0 WHITE
Heimdallr
4
4
11
2.38
W
Ganesha
ZICK ASOD
Ganesha
0
3
13
2.17
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
28,059
38,151
Taken
37,056
18,434
Mitigated
16,387
14,452
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,136
2,696
0
343
10,506
3,007
0
5,517
4,989
30,171
0
L
13,881
1,630
1,200
4,065
15,121
10,149
0
6,043
9,078
32,428
0
W
Chang'e
Icy Mafia vD
Chang'e
14,353
2,309
5,065
8,167
13,564
4,684
438
6,464
7,100
44,968
0
W
Heimdallr
TECH 0 WHITE
Heimdallr
12,581
2,175
0
1,220
11,544
4,142
707
7,986
3,558
0
47,950
W
Ganesha
ZICK ASOD
Ganesha
3,546
639
0
0
13,043
9,608
264
8,643
4,400
13,649
0
L
5,042
1,253
0
102
11,429
3,231
0
6,343
5,083
0
8,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
28,182
169
Minions Killed
97
0
Camps Cleared
0
776,693
Distance Traveled
784,916
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,135
676
56
4
0
226,986
0
L
Terra
10,156
677
33
2
0
318,690
0
W
Chang'e
12,398
827
81
5
0
258,690
1
W
Heimdallr
10,665
711
81
5
0
247,917
1
W
Ganesha
9,351
623
7
0
0
270,086
4
L
Thor
7,891
526
8
1
0
239,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role