Player Matchup

Anubis
Anubis
Ahhlusiv
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,106 Elo+
Party 1
Chaac
Chaac
Dinnet
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,106 Elo+
Party 1
Susano
Susano
SepticKendHole
Susano
Level 90
God Stats
1W - 1L
1,501 SR
Queue Stats
1W - 2L
1,106 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,106 Elo+

VS

Team Averages
Level 76
1,646 SR
1,432 Elo+
Scylla
Scylla
B__Singh__
Scylla
Level 18
God Stats
6W - 4L
1,710 SR
Queue Stats
18W - 9L
1,432 Elo+
Party 2
Erlang Shen
Erlang Shen
xJuJuBeAnZx
Erlang Shen
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,432 Elo+
Party 2
Bakasura
Bakasura
xOSO x SKillzx
Bakasura
Level 114
God Stats
2W - 1L
1,730 SR
Queue Stats
51W - 42L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ahhlusiv
Anubis
17
9 / 10 / 7
16,406
746
17,652
22,658
10,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Dinnet
Chaac
15
4 / 8 / 11
15,555
707
8,270
25,827
12,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
8 / 4 / 8
14,948
679
20,190
15,619
5,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B__Singh__
Scylla
15
4 / 8 / 11
14,505
659
16,961
17,437
5,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
xJuJuBeAnZx
Erlang Shen
16
8 / 5 / 9
14,866
676
14,491
22,483
25,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
16
9 / 9 / 8
15,417
701
15,915
20,691
7,437
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
21
Kills
21
22
Deaths
22
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ahhlusiv
Anubis
9
10
7
1.25
L
Scylla
B__Singh__
Scylla
4
8
11
1.19
W
Chaac
Dinnet
Chaac
4
8
11
1.19
W
8
4
8
3
L
Erlang Shen
xJuJuBeAnZx
Erlang Shen
8
5
9
2.5
L
Bakasura
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,112
Damage
47,367
64,104
Taken
60,611
29,058
Mitigated
37,642
17,584
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ahhlusiv
Anubis
17,652
762
0
7,713
22,658
10,672
494
7,873
14,211
85,411
78
L
Scylla
B__Singh__
Scylla
16,961
1,273
0
2,534
17,437
5,109
1,016
5,579
11,858
60,297
0
W
Chaac
Dinnet
Chaac
8,270
2,791
987
5,668
25,827
12,651
909
6,521
18,320
0
29,817
W
20,190
1,261
507
2,709
15,619
5,735
1,110
3,068
12,046
0
57,422
L
Erlang Shen
xJuJuBeAnZx
Erlang Shen
14,491
7,742
1,110
4,492
22,483
25,096
602
5,428
17,055
0
40,814
L
Bakasura
15,915
10,263
0
4,684
20,691
7,437
1,260
6,716
13,975
0
59,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
44,788
211
Minions Killed
239
0
Camps Cleared
0
1,097,703
Distance Traveled
1,106,726
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,406
746
111
5
0
303,350
0
L
Scylla
14,505
659
87
4
0
308,652
0
W
Chaac
15,555
707
27
1
0
356,388
1
W
Susano
14,948
679
73
3
0
437,965
2
L
Erlang Shen
14,866
676
51
2
0
408,500
0
L
Bakasura
15,417
701
101
5
0
389,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role