Player Matchup

Zhong Kui
Zhong Kui
Dylanzillaa
Zhong Kui
Level 88
God Stats
6W - 4L
1,360 SR
Queue Stats
106W - 99L
1,571 Elo+
Solo
Artemis
Artemis
UnheardSaturn35
Artemis
Level 55
God Stats
24W - 20L
1,347 SR
Queue Stats
33W - 35L
1,343 Elo+
Party 1
Ratatoskr
Ratatoskr
ultraragecombo
Ratatoskr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,492 Elo+
Party 1
Team Averages
Level 76
1,402 SR
1,469 Elo+

VS

Team Averages
Level 111
1,384 SR
1,485 Elo+
Horus
Horus
A Bit Uh Luck
Horus
Level 110
God Stats
2W - 2L
1,548 SR
Queue Stats
19W - 15L
1,688 Elo+
Party 2
Heimdallr
Heimdallr
Gz Eazy
Heimdallr
Level 97
God Stats
1W - 4L
1,082 SR
Queue Stats
14W - 12L
1,279 Elo+
Party 2
Merlin
Merlin
OMGTopher
Merlin
Level 127
God Stats
3W - 6L
1,522 SR
Queue Stats
76W - 71L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dylanzillaa
Zhong Kui
15
5 / 3 / 6
13,116
690
12,803
22,229
13,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 7
12,911
680
19,445
12,834
5,126
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
ultraragecombo
Ratatoskr
13
6 / 11 / 3
12,566
661
8,348
18,021
6,190
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 9
12,418
654
10,425
16,817
20,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Gz Eazy
Heimdallr
14
8 / 6 / 10
13,262
698
12,882
16,921
7,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
OMGTopher
Merlin
15
4 / 5 / 10
13,292
700
15,062
15,600
5,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
15
Kills
18
19
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
4
9
2.63
W
Zhong Kui
Dylanzillaa
Zhong Kui
5
3
6
2.67
L
Heimdallr
Gz Eazy
Heimdallr
8
6
10
2.17
L
Merlin
OMGTopher
Merlin
4
5
10
1.8
W
4
5
7
1.5
W
Ratatoskr
ultraragecombo
Ratatoskr
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,596
Damage
38,369
53,084
Taken
49,338
25,101
Mitigated
33,318
17,986
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,425
5,420
3,182
5,876
16,817
20,185
791
3,581
13,236
0
27,178
W
Zhong Kui
Dylanzillaa
Zhong Kui
12,803
548
634
11,495
22,229
13,785
705
6,416
15,813
55,641
0
L
Heimdallr
Gz Eazy
Heimdallr
12,882
4,354
0
1,471
16,921
7,640
588
5,228
11,693
0
44,566
L
Merlin
OMGTopher
Merlin
15,062
288
0
0
15,600
5,493
27
4,066
11,534
92,817
0
W
19,445
10,018
0
3,357
12,834
5,126
1,165
3,243
9,591
0
63,185
W
Ratatoskr
ultraragecombo
Ratatoskr
8,348
1,223
0
2,500
18,021
6,190
545
5,445
12,576
0
32,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
38,972
195
Minions Killed
236
0
Camps Cleared
0
1,067,718
Distance Traveled
936,156
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,418
654
41
2
0
335,585
2
W
Zhong Kui
13,116
690
86
5
0
408,230
1
L
Heimdallr
13,262
698
75
4
0
292,823
1
L
Merlin
13,292
700
120
6
0
307,748
4
W
Artemis
12,911
680
78
4
0
337,709
4
W
Ratatoskr
12,566
661
31
2
0
321,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role