Player Matchup

Ne Zha
Ne Zha
Decisivv
Ne Zha
Level 29
God Stats
0W - 2L
1,325 SR
Queue Stats
38W - 17L
1,727 Elo+
Party 2
Amaterasu
Amaterasu
ShoobyJones
Amaterasu
Level 153
God Stats
5W - 3L
1,839 SR
Queue Stats
173W - 89L
1,751 Elo+
Party 2
Ao Kuang
Ao Kuang
ummm Deak
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 56L
1,761 Elo+
Party 2
Team Averages
Level 103
1,555 SR
1,746 Elo+

VS

Team Averages
Level 31
1,725 SR
1,672 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
2W - 2L
1,328 SR
Queue Stats
19W - 30L
1,403 Elo+
Solo
Khepri
Khepri
KhepriFuhYaBih
Khepri
Level 35
God Stats
28W - 4L
2,019 SR
Queue Stats
86W - 42L
1,843 Elo+
Party 1
Ullr
Ullr
MaBack_Hurts
Ullr
Level 29
God Stats
21W - 6L
1,828 SR
Queue Stats
102W - 74L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Decisivv
Ne Zha
16
2 / 4 / 7
15,122
560
13,980
23,335
9,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
ShoobyJones
Amaterasu
18
10 / 4 / 4
17,567
651
26,114
47,425
51,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
ummm Deak
Ao Kuang
15
2 / 6 / 2
14,604
541
14,012
25,227
8,665
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 6 / 8
17,023
630
26,689
22,000
7,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 12
17,091
633
14,140
17,728
28,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 5 / 7
17,037
631
31,824
26,490
10,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
14
Kills
14
14
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
6
8
1.5
L
Ne Zha
Decisivv
Ne Zha
2
4
7
1.38
W
2
3
12
2.67
W
7
5
7
2.1
L
Amaterasu
ShoobyJones
Amaterasu
10
4
4
3
L
Ao Kuang
ummm Deak
Ao Kuang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,106
Damage
72,653
95,987
Taken
66,218
69,709
Mitigated
46,521
30,506
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
26,689
1,735
1,740
9,353
22,000
7,760
1,135
3,859
18,141
100,589
0
L
Ne Zha
Decisivv
Ne Zha
13,980
2,674
0
5,243
23,335
9,682
699
9,589
13,746
0
76,965
W
14,140
1,135
2,017
2,937
17,728
28,140
342
2,878
14,850
38,820
0
W
31,824
12,482
0
6,100
26,490
10,621
3,043
7,379
19,111
0
121,691
L
Amaterasu
ShoobyJones
Amaterasu
26,114
8,074
0
18,757
47,425
51,362
0
20,781
26,644
0
90,403
L
Ao Kuang
ummm Deak
Ao Kuang
14,012
2,184
0
6,506
25,227
8,665
816
10,510
14,717
69,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
51,151
273
Minions Killed
293
0
Camps Cleared
0
1,581,264
Distance Traveled
1,446,834
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,023
630
123
5
0
435,422
13
L
Ne Zha
15,122
560
77
3
0
554,017
4
W
Khepri
17,091
633
42
2
0
533,670
3
W
Ullr
17,037
631
128
5
0
477,742
4
L
Amaterasu
17,567
651
99
4
0
542,726
5
L
Ao Kuang
14,604
541
97
4
0
484,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role