Player Matchup

Merlin
Merlin
Silver I
BWALLS BONESAW
Merlin
Silver I
Level 67
God Stats
7W - 11L
1,550 SR
Queue Stats
51W - 61L
1,481 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver III
Deeeloud
Ah Muzen Cab
Silver III
Level 104
God Stats
31W - 24L
1,496 SR
Queue Stats
108W - 130L
1,343 MMR
Party 1
Ymir
Ymir
Bronze III
Strange Starr
Ymir
Bronze III
Level 81
God Stats
4W - 4L
1,779 SR
Queue Stats
4W - 6L
1,421 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,608 SR
1,415 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,521 SR
1,493 MMR
Ah Puch
Ah Puch
Bronze III
CHA CHA WILSON3
Ah Puch
Bronze III
Level 122
God Stats
0W - 1L
1,706 SR
Queue Stats
6W - 13L
1,478 MMR
Party 2
Izanami
Izanami
Bronze III
SILAS ROLL TIDE
Izanami
Bronze III
Level 87
God Stats
0W - 1L
1,355 SR
Queue Stats
5W - 13L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
SquirrelOppo
Jormungandr
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 15
11,919
701
15,132
11,998
4,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Deeeloud
Ah Muzen Cab
15
13 / 2 / 7
13,087
770
12,709
10,751
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 4 / 12
11,578
681
6,918
17,055
15,189
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ZeusLokiPersephoneVulcanKumbhakarna

VS

Bans
AnubisOdinMedusaBacchusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
10,322
607
21,906
9,700
3,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 7 / 5
10,795
635
5,286
13,641
4,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SquirrelOppo
Jormungandr
11
2 / 8 / 4
10,522
619
5,068
16,737
17,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
7
8
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
L
4
5
2
1
W
Ah Muzen Cab
Deeeloud
Ah Muzen Cab
13
2
7
8.25
L
1
7
5
0.5
L
Jormungandr
SquirrelOppo
Jormungandr
2
8
4
0.5
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
32,260
39,804
Taken
40,078
24,076
Mitigated
25,044
9,134
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,132
394
0
3,865
11,998
4,674
796
8,538
3,460
55,477
0
L
21,906
452
294
1,476
9,700
3,019
174
4,519
5,181
51,144
0
W
Ah Muzen Cab
Deeeloud
Ah Muzen Cab
12,709
3,705
0
4,176
10,751
4,213
1,175
7,226
3,525
0
58,611
L
5,286
2,561
675
2,251
13,641
4,593
909
8,260
5,381
0
39,915
L
Jormungandr
SquirrelOppo
Jormungandr
5,068
677
294
1,170
16,737
17,432
36
9,295
7,442
20,719
0
W
6,918
904
0
1,093
17,055
15,189
170
11,234
5,821
28,136
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
31,639
235
Minions Killed
191
0
Camps Cleared
0
908,976
Distance Traveled
819,895
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,919
701
93
5
0
292,267
0
L
Ah Puch
10,322
607
67
4
0
293,479
0
W
Ah Muzen Cab
13,087
770
109
6
0
332,538
1
L
Izanami
10,795
635
96
6
0
270,871
0
L
Jormungandr
10,522
619
28
2
0
255,545
2
W
Ymir
11,578
681
33
2
0
284,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role