Player Matchup

Sol
Sol
AikiMiyu
Sol
Level 105
God Stats
8W - 7L
1,247 SR
Queue Stats
309W - 274L
1,431 Elo+
Solo
Vamana
Vamana
GuyManDude87
Vamana
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,780 Elo+
Party 3
He Bo
He Bo
IntensePotato49
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,780 Elo+
Party 3
Sobek
Sobek
enragedJOHN
Sobek
Level 96
God Stats
3W - 8L
1,740 SR
Queue Stats
306W - 306L
1,456 Elo+
Party 1
Thor
Thor
orbulon2007
Thor
Level 123
God Stats
5W - 7L
1,500 SR
Queue Stats
614W - 645L
1,499 Elo+
Party 1
Team Averages
Level 74
1,497 SR
1,589 Elo+

VS

Team Averages
Level 90
1,543 SR
1,465 Elo+
Sol
Sol
DinoGooch
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
Keric85
Hou Yi
Level 89
God Stats
5W - 5L
1,715 SR
Queue Stats
457W - 423L
1,449 Elo+
Solo
Thoth
Thoth
Kiledthemost
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
543W - 602L
1,470 Elo+
Solo
Anhur
Anhur
Piglord
Anhur
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 35L
1,468 Elo+
Party 2
Izanami
Izanami
Squid_Jones
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 19
12,337
771
15,065
16,461
6,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
20
9 / 4 / 15
12,232
765
15,187
23,312
25,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 4 / 13
11,669
729
14,440
11,664
4,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 23
11,029
689
5,303
20,506
20,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 3 / 16
11,665
729
15,830
12,943
5,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 9
9,904
619
15,629
14,608
5,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Keric85
Hou Yi
17
5 / 8 / 7
10,960
685
16,652
15,568
6,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 8 / 7
9,078
567
13,001
15,396
5,532
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Piglord
Anhur
17
7 / 5 / 5
10,475
655
12,607
15,285
6,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Izanami
Squid_Jones
Izanami
19
2 / 5 / 8
10,928
683
10,533
11,162
4,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
32
Kills
16
16
Deaths
32
86
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
1
19
16.5
L
1
6
9
0.92
W
Vamana
9
4
15
4.13
W
8
4
13
3.63
L
Hou Yi
Keric85
Hou Yi
5
8
7
1.06
L
1
8
7
0.56
L
Anhur
Piglord
Anhur
7
5
5
1.9
L
Izanami
Squid_Jones
Izanami
2
5
8
1.2
W
0
4
23
2.88
W
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,825
Damage
68,422
84,886
Taken
72,019
62,518
Mitigated
28,021
47,922
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,065
1,632
3,907
8,443
16,461
6,112
2,877
6,621
9,840
44,132
0
L
15,629
1,660
664
4,979
14,608
5,630
114
8,432
6,176
37,352
0
W
Vamana
15,187
4,701
2,815
9,574
23,312
25,987
1,001
6,781
16,531
0
33,804
W
14,440
223
3,130
2,180
11,664
4,101
99
3,906
7,758
29,065
0
L
Hou Yi
Keric85
Hou Yi
16,652
7,757
2,070
2,737
15,568
6,273
139
7,829
7,739
0
24,665
L
13,001
451
2,540
1,518
15,396
5,532
0
7,351
8,045
23,525
0
L
Anhur
Piglord
Anhur
12,607
8,023
435
3,896
15,285
6,437
140
6,744
8,541
0
21,436
L
Izanami
Squid_Jones
Izanami
10,533
3,480
0
543
11,162
4,149
0
4,452
6,710
0
28,426
W
5,303
34
4,685
5,643
20,506
20,856
288
6,601
13,905
11,797
0
W
15,830
767
5,661
1,884
12,943
5,462
1,352
4,721
8,222
0
24,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,932
Gold Earned
51,345
162
Minions Killed
152
0
Camps Cleared
0
1,500,337
Distance Traveled
1,317,618
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,337
771
71
4
0
276,523
0
L
Sol
9,904
619
35
2
0
275,220
0
W
Vamana
12,232
765
32
2
0
325,394
0
W
He Bo
11,669
729
34
2
0
303,402
4
L
Hou Yi
10,960
685
17
1
0
249,952
2
L
Thoth
9,078
567
27
2
0
255,582
3
L
Anhur
10,475
655
28
2
0
255,745
2
L
Izanami
10,928
683
45
3
0
281,119
2
W
Sobek
11,029
689
9
1
0
315,296
0
W
Thor
11,665
729
16
1
0
279,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role