Player Matchup

Rama
Rama
AlfaE-Wolf
Rama
Level 57
God Stats
7W - 10L
1,500 SR
Queue Stats
582W - 580L
1,453 Elo+
Party 1
Izanami
Izanami
Hit an Auto
Izanami
Level 147
God Stats
1W - 0L
1,250 SR
Queue Stats
7W - 1L
1,260 Elo+
Party 3
Sol
Sol
MrsG0Ham
Sol
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 3
Neith
Neith
Peedy85
Neith
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
350W - 364L
1,757 Elo+
Solo
Tyr
Tyr
solidsn4ke117
Tyr
Level 57
God Stats
11W - 8L
1,170 SR
Queue Stats
429W - 413L
1,456 Elo+
Party 1
Team Averages
Level 93
1,384 SR
1,437 Elo+

VS

Team Averages
Level 114
1,587 SR
1,495 Elo+
Thor
Thor
CDogg123567
Thor
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 129L
1,510 Elo+
Party 2
Cerberus
Cerberus
PrincessMagicka
Cerberus
Level 129
God Stats
3W - 1L
1,721 SR
Queue Stats
135W - 141L
1,499 Elo+
Party 2
Freya
Freya
Vengefuldeath_TT
Freya
Level 51
God Stats
2W - 4L
1,715 SR
Queue Stats
194W - 237L
1,545 Elo+
Solo
Discordia
Discordia
Vols9ers24
Discordia
Level 129
God Stats
8W - 6L
1,500 SR
Queue Stats
406W - 433L
1,466 Elo+
Solo
Ganesha
Ganesha
ilou812li
Ganesha
Level 133
God Stats
8W - 7L
1,500 SR
Queue Stats
305W - 295L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 12
9,295
775
5,620
6,839
2,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Hit an Auto
Izanami
19
16 / 4 / 9
12,018
1,002
22,199
13,184
4,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 14
9,044
754
8,462
10,810
3,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Peedy85
Neith
18
7 / 5 / 18
10,809
901
12,615
11,684
4,000
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 1 / 14
9,527
794
6,128
10,716
7,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
8,512
709
5,901
12,356
4,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
16
5 / 9 / 5
10,541
878
7,994
14,543
16,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
5 / 8 / 1
8,613
718
7,892
14,313
4,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Vols9ers24
Discordia
17
2 / 4 / 9
9,329
777
12,633
8,267
3,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
ilou812li
Ganesha
17
0 / 4 / 9
8,566
714
7,554
17,362
8,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
34
Kills
14
14
Deaths
34
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
2
9
5
0.5
W
Izanami
Hit an Auto
Izanami
16
4
9
5.13
W
3
2
14
5
W
Neith
Peedy85
Neith
7
5
18
3.2
L
Cerberus
5
9
5
0.83
L
5
8
1
0.69
L
Discordia
Vols9ers24
Discordia
2
4
9
1.63
L
Ganesha
ilou812li
Ganesha
0
4
9
1.13
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,024
Damage
41,974
53,233
Taken
66,841
21,521
Mitigated
37,526
26,868
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,620
4,854
1,365
1,379
6,839
2,346
1,474
4,730
2,109
0
11,453
L
5,901
1,849
1,304
842
12,356
4,040
0
1,019
11,337
0
8,656
W
Izanami
Hit an Auto
Izanami
22,199
15,011
1,782
4,716
13,184
4,586
2,718
9,740
3,444
0
49,248
W
8,462
2,341
1,242
4,201
10,810
3,140
315
8,480
2,330
18,528
0
W
Neith
Peedy85
Neith
12,615
5,918
1,086
2,805
11,684
4,000
1,468
7,796
3,888
0
22,371
L
Cerberus
7,994
444
1,074
2,051
14,543
16,596
138
1,513
13,030
14,657
38
L
7,892
2,522
581
3,050
14,313
4,876
0
1,391
12,922
16,528
0
L
Discordia
Vols9ers24
Discordia
12,633
775
950
906
8,267
3,738
285
1,446
6,821
26,792
0
L
Ganesha
ilou812li
Ganesha
7,554
248
0
3,755
17,362
8,276
240
3,093
14,269
23,671
0
W
6,128
1,273
2,637
5,655
10,716
7,449
71
5,327
5,389
0
11,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
45,561
117
Minions Killed
104
0
Camps Cleared
0
992,210
Distance Traveled
842,150
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,295
775
12
1
0
183,767
0
L
Thor
8,512
709
6
1
0
143,985
4
W
Izanami
12,018
1,002
49
4
0
196,773
1
W
Sol
9,044
754
20
2
0
199,099
0
W
Neith
10,809
901
26
2
0
181,185
0
L
Cerberus
10,541
878
28
2
0
164,542
3
L
Freya
8,613
718
26
2
0
156,266
0
L
Discordia
9,329
777
43
4
0
180,641
4
L
Ganesha
8,566
714
1
0
0
196,716
2
W
Tyr
9,527
794
10
1
0
231,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role