Player Matchup

Mercury
Mercury
Comanderponds347
Mercury
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 15L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Mr_Doctor_Nerd
Nu Wa
Level 119
God Stats
1W - 1L
1,749 SR
Queue Stats
75W - 62L
1,476 Elo+
Party 2
Yemoja
Yemoja
Mr_Elemantal
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,488 Elo+
Party 2
Team Averages
Level 117
1,511 SR
1,490 Elo+

VS

Team Averages
Level 105
1,590 SR
1,523 Elo+
Jormungandr
Jormungandr
Longhorn1909
Jormungandr
Level 85
God Stats
32W - 26L
1,444 SR
Queue Stats
127W - 113L
1,499 Elo+
Party 1
Ra
Ra
stoutii
Ra
Level 108
God Stats
3W - 2L
1,827 SR
Queue Stats
67W - 52L
1,598 Elo+
Party 1
Rama
Rama
tavo960
Rama
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 114L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
12,100
672
12,303
16,201
5,579
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 4
10,443
580
14,127
12,247
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
11
1 / 5 / 2
10,079
560
8,901
15,905
6,385
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Longhorn1909
Jormungandr
12
3 / 2 / 10
11,687
649
8,842
15,068
14,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 3 / 7
11,920
662
17,457
14,893
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
tavo960
Rama
12
6 / 2 / 4
11,278
627
10,421
13,933
5,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
14
14
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Jormungandr
Longhorn1909
Jormungandr
3
2
10
4
L
1
6
4
0.5
L
Yemoja
1
5
2
0.4
W
5
3
7
2.83
W
Rama
tavo960
Rama
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
36,720
44,353
Taken
43,894
15,798
Mitigated
26,438
11,585
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,303
4,960
0
5,186
16,201
5,579
0
10,154
6,047
0
64,889
W
Jormungandr
Longhorn1909
Jormungandr
8,842
2,505
405
806
15,068
14,872
608
8,926
6,142
34,922
0
L
14,127
4,966
582
1,910
12,247
3,834
200
8,218
4,029
38,714
0
L
Yemoja
8,901
1,255
1,390
2,517
15,905
6,385
0
8,407
7,498
33,754
0
W
17,457
1,025
2,764
6,565
14,893
6,418
809
7,305
7,588
66,362
0
W
Rama
tavo960
Rama
10,421
6,279
0
2,570
13,933
5,148
348
6,857
7,076
0
38,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
34,885
192
Minions Killed
211
0
Camps Cleared
0
931,321
Distance Traveled
984,919
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,100
672
87
5
0
387,734
3
W
Jormungandr
11,687
649
52
3
0
339,905
1
L
Nu Wa
10,443
580
61
3
0
255,749
2
L
Yemoja
10,079
560
44
2
0
287,838
2
W
Ra
11,920
662
104
6
0
325,956
3
W
Rama
11,278
627
55
3
0
319,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role