Player Matchup

Vulcan
Vulcan
DMND Quality
Vulcan
Level 99
God Stats
44W - 23L
1,775 SR
Queue Stats
137W - 117L
1,850 Elo+
Party 3
Neith
Neith
DMND Standard
Neith
Level 89
God Stats
16W - 9L
1,747 SR
Queue Stats
138W - 119L
1,850 Elo+
Party 3
Aphrodite
Aphrodite
MagickMirror
Aphrodite
Level 105
God Stats
146W - 161L
1,962 SR
Queue Stats
235W - 276L
1,878 Elo+
Party 4
Artio
Artio
Nilesfall
Artio
Level 82
God Stats
9W - 7L
1,500 SR
Queue Stats
104W - 107L
1,752 Elo+
Party 4
Chaac
Chaac
REALITYNOVA
Chaac
Level 107
God Stats
9W - 3L
1,529 SR
Queue Stats
91W - 76L
1,768 Elo+
Solo
Team Averages
Level 96
1,703 SR
1,820 Elo+

VS

Team Averages
Level 123
1,614 SR
1,525 Elo+
Arachne
Arachne
BulletRageX
Arachne
Level 124
God Stats
24W - 13L
1,620 SR
Queue Stats
269W - 240L
1,600 Elo+
Party 1
King Arthur
King Arthur
DarkZeru
King Arthur
Level 109
God Stats
18W - 19L
1,500 SR
Queue Stats
132W - 115L
1,542 Elo+
Party 2
Heimdallr
Heimdallr
DeadManDrinkin
Heimdallr
Level 128
God Stats
41W - 36L
1,755 SR
Queue Stats
216W - 197L
1,561 Elo+
Party 1
Anubis
Anubis
Kenshin_Omega
Anubis
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 180L
1,500 Elo+
Party 2
Yemoja
Yemoja
SaruKamii
Yemoja
Level 127
God Stats
2W - 2L
1,696 SR
Queue Stats
34W - 24L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
12 / 8 / 15
19,167
1,009
59,847
20,174
6,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 7 / 14
17,988
947
37,163
26,906
9,318
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
MagickMirror
Aphrodite
20
2 / 0 / 19
16,526
870
21,320
14,152
14,179
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Nilesfall
Artio
20
3 / 3 / 24
16,728
880
24,417
39,040
49,512
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
4 / 4 / 22
17,253
908
31,802
40,186
59,225
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BulletRageX
Arachne
20
7 / 5 / 8
18,603
979
25,797
35,204
14,605
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
DarkZeru
King Arthur
20
5 / 10 / 9
17,198
905
19,712
48,194
44,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
DeadManDrinkin
Heimdallr
20
4 / 5 / 8
16,602
874
42,377
28,759
12,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 6 / 14
18,263
961
35,670
36,147
16,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
SaruKamii
Yemoja
20
1 / 4 / 15
16,091
847
11,050
31,452
40,053
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
76
30
Kills
22
22
Deaths
30
94
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Arachne
BulletRageX
Arachne
7
5
8
2.2
W
Vulcan
12
8
15
2.44
W
9
7
14
2.29
L
King Arthur
DarkZeru
King Arthur
5
10
9
0.95
L
Heimdallr
DeadManDrinkin
Heimdallr
4
5
8
1.6
L
5
6
14
2
W
Aphrodite
MagickMirror
Aphrodite
2
0
19
11.5
W
Artio
Nilesfall
Artio
3
3
24
5
W
4
4
22
3.75
L
Yemoja
SaruKamii
Yemoja
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,549
Damage
134,606
140,458
Taken
179,756
139,029
Mitigated
128,163
57,453
Healing
47,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BulletRageX
Arachne
25,797
17,204
0
6,841
35,204
14,605
0
23,084
12,120
0
61,934
W
Vulcan
59,847
16,837
383
947
20,174
6,795
0
7,387
12,784
89,547
0
W
37,163
20,307
0
6,136
26,906
9,318
0
10,575
16,331
0
80,576
L
King Arthur
DarkZeru
King Arthur
19,712
2,658
3,626
8,505
48,194
44,328
0
26,863
21,331
0
53,377
L
Heimdallr
DeadManDrinkin
Heimdallr
42,377
10,625
0
4,136
28,759
12,850
0
14,316
14,443
0
92,733
L
35,670
2,080
0
5,761
36,147
16,327
0
22,303
13,844
98,997
0
W
Aphrodite
MagickMirror
Aphrodite
21,320
778
15,541
11,222
14,152
14,179
0
4,837
9,315
62,670
0
W
Artio
Nilesfall
Artio
24,417
1,259
3,568
7,325
39,040
49,512
0
12,954
26,086
50,101
0
W
31,802
7,219
948
11,383
40,186
59,225
0
10,967
29,219
0
70,224
L
Yemoja
SaruKamii
Yemoja
11,050
3,489
14,677
4,386
31,452
40,053
0
19,018
12,434
19,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,662
Gold Earned
86,757
441
Minions Killed
441
6
Camps Cleared
21
2,039,462
Distance Traveled
1,755,763
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,603
979
64
3
18
402,118
3
W
Vulcan
19,167
1,009
76
4
1
433,613
3
W
Neith
17,988
947
115
6
1
352,568
2
L
King Arthur
17,198
905
65
3
1
364,317
0
L
Heimdallr
16,602
874
121
6
1
329,101
0
L
Anubis
18,263
961
173
9
0
323,882
1
W
Aphrodite
16,526
870
111
6
2
410,728
3
W
Artio
16,728
880
55
3
1
419,119
1
W
Chaac
17,253
908
84
4
1
423,434
2
L
Yemoja
16,091
847
18
1
1
336,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role