Player Matchup

Scylla
Scylla
Daydz
Scylla
Level 29
God Stats
10W - 7L
1,837 SR
Queue Stats
119W - 98L
1,667 Elo+
Party 1
Hel
Hel
TonyT-bag
Hel
Level 25
God Stats
1W - 1L
1,219 SR
Queue Stats
67W - 42L
1,194 Elo+
Party 1
Nike
Nike
Whiskeytore
Nike
Level 33
God Stats
33W - 11L
1,567 SR
Queue Stats
77W - 62L
1,431 Elo+
Party 1
Team Averages
Level 29
1,541 SR
1,431 Elo+

VS

Team Averages
Level 26
1,416 SR
1,503 Elo+
Terra
Terra
BurlyOdin330
Terra
Level 61
God Stats
0W - 5L
1,500 SR
Queue Stats
102W - 93L
1,648 Elo+
Party 2
Tyr
Tyr
SgtFireHawk98
Tyr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,648 Elo+
Party 2
Hera
Hera
SidAardvark
Hera
Level 9
God Stats
0W - 4L
1,247 SR
Queue Stats
0W - 4L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daydz
Scylla
12
8 / 1 / 8
10,775
718
15,895
8,954
2,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 11
9,526
635
6,076
9,034
4,664
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 1 / 11
10,201
680
7,895
8,296
7,256
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
8,840
589
3,192
17,032
12,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8
0 / 4 / 2
7,777
518
649
9,910
7,508
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 7 / 1
8,579
572
6,258
9,140
2,942
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
3
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Scylla
Daydz
Scylla
8
1
8
12
L
0
4
2
0.25
L
1
7
1
0.21
W
3
1
11
8.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
10,099
26,284
Taken
36,082
14,791
Mitigated
22,495
14,982
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,192
171
2,568
4,972
17,032
12,045
0
11,317
5,715
12,790
3
W
Scylla
Daydz
Scylla
15,895
839
354
3,121
8,954
2,871
1,488
3,097
5,857
50,442
0
L
649
105
0
1,337
9,910
7,508
0
6,049
3,861
0
5,766
L
6,258
1,673
0
0
9,140
2,942
0
4,711
4,429
35,105
0
W
6,076
648
5,243
5,159
9,034
4,664
384
3,797
5,237
17,782
0
W
7,895
1,582
0
1,105
8,296
7,256
101
2,591
5,705
121
31,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
25,196
143
Minions Killed
72
0
Camps Cleared
0
799,912
Distance Traveled
662,598
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,840
589
11
1
0
277,424
3
W
Scylla
10,775
718
85
6
0
261,706
1
L
Tyr
7,777
518
11
1
0
176,609
1
L
Hera
8,579
572
50
3
0
208,565
0
W
Hel
9,526
635
21
1
0
273,181
0
W
Nike
10,201
680
37
2
0
265,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role