Player Matchup

Sun Wukong
Sun Wukong
GNeme43
Sun Wukong
Level 6
God Stats
2W - 3L
1,698 SR
Queue Stats
4W - 9L
1,412 Elo+
Solo
Serqet
Serqet
GoddessCadencia
Serqet
Level 14
God Stats
47W - 55L
1,527 SR
Queue Stats
308W - 314L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheMakaveli_6578
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,351 Elo+
Solo
Horus
Horus
UmizDaKing
Horus
Level 28
God Stats
36W - 25L
1,436 SR
Queue Stats
65W - 55L
1,655 Elo+
Solo
Kukulkan
Kukulkan
Xlrationz
Kukulkan
Level 15
God Stats
1W - 1L
1,677 SR
Queue Stats
159W - 162L
1,554 Elo+
Party 1
Team Averages
Level 16
1,567 SR
1,500 Elo+

VS

Team Averages
Level 25
1,523 SR
1,435 Elo+
Arachne
Arachne
DG_CASALLA
Arachne
Level 28
God Stats
31W - 20L
1,620 SR
Queue Stats
85W - 82L
1,550 Elo+
Solo
Ares
Ares
Megustamilena
Ares
Level 9
God Stats
2W - 6L
1,212 SR
Queue Stats
2W - 8L
1,246 Elo+
Solo
Kukulkan
Kukulkan
RC Quik
Kukulkan
Level 28
God Stats
30W - 29L
1,435 SR
Queue Stats
142W - 142L
1,454 Elo+
Party 2
Pele
Pele
TZW_SaViTar
Pele
Level 28
God Stats
23W - 16L
1,500 SR
Queue Stats
338W - 277L
1,334 Elo+
Solo
Sol
Sol
keeger30
Sol
Level 32
God Stats
9W - 2L
1,848 SR
Queue Stats
244W - 251L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GNeme43
Sun Wukong
7
1 / 5 / 0
5,126
427
2,649
7,631
2,667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

7
0 / 4 / 2
4,992
416
2,144
7,359
2,233
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TheMakaveli_6578
Ah Muzen Cab
8
0 / 0 / 0
5,246
437
875
3,524
1,006
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
10
0 / 5 / 1
5,609
467
2,661
7,789
3,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Xlrationz
Kukulkan
10
4 / 3 / 0
6,408
534
7,262
5,942
4,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DG_CASALLA
Arachne
12
6 / 0 / 4
8,578
715
2,764
5,003
1,543
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 6
6,303
525
2,119
7,309
5,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
RC Quik
Kukulkan
12
3 / 1 / 0
7,290
608
5,415
3,485
1,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 1
8,063
672
5,354
5,898
3,987
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 5
7,510
626
5,084
7,943
2,600
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
17
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
DG_CASALLA
Arachne
6
0
4
8
L
Sun Wukong
GNeme43
Sun Wukong
1
5
0
0.2
L
0
4
2
0.25
W
0
2
6
1.5
W
Kukulkan
RC Quik
Kukulkan
3
1
0
3
W
6
1
1
6.5
L
Ah Muzen Cab
TheMakaveli_6578
Ah Muzen Cab
0
0
0
0
L
Horus
0
5
1
0.1
L
Kukulkan
Xlrationz
Kukulkan
4
3
0
1.33
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
20,736
32,245
Taken
29,638
13,232
Mitigated
14,998
5,116
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DG_CASALLA
Arachne
2,764
1,995
0
1,914
5,003
1,543
1,649
0
4,841
0
40,700
L
Sun Wukong
GNeme43
Sun Wukong
2,649
879
0
1,588
7,631
2,667
0
3,635
3,996
0
16,018
L
2,144
1,139
0
330
7,359
2,233
154
2,904
4,455
0
9,771
W
2,119
307
0
0
7,309
5,668
909
1,631
5,678
13,369
0
W
Kukulkan
RC Quik
Kukulkan
5,415
528
0
0
3,485
1,200
1,070
861
2,624
41,040
0
W
5,354
1,487
0
1,429
5,898
3,987
1,425
334
5,432
0
45,467
L
Ah Muzen Cab
TheMakaveli_6578
Ah Muzen Cab
875
412
0
1,193
3,524
1,006
451
735
2,789
0
22,760
L
Horus
2,661
1,798
217
1,788
7,789
3,045
245
1,342
6,447
0
23,178
L
Kukulkan
Xlrationz
Kukulkan
7,262
2,311
0
0
5,942
4,281
280
4,002
1,940
31,347
0
W
5,084
2,206
0
4,525
7,943
2,600
2,527
4,436
3,507
32,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
37,744
186
Minions Killed
318
0
Camps Cleared
0
949,932
Distance Traveled
1,137,810
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,578
715
81
7
0
280,993
1
L
Sun Wukong
5,126
427
22
2
0
221,443
0
L
Serqet
4,992
416
21
2
0
235,064
0
W
Ares
6,303
525
20
2
0
197,740
0
W
Kukulkan
7,290
608
76
6
0
224,169
0
W
Pele
8,063
672
79
7
0
237,509
1
L
Ah Muzen Cab
5,246
437
46
4
0
111,868
3
L
Horus
5,609
467
47
4
0
198,329
0
L
Kukulkan
6,408
534
50
4
0
183,228
0
W
Sol
7,510
626
62
5
0
197,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role