Player Matchup

Sol
Sol
Chilledkitten
Sol
Level 10
God Stats
5W - 5L
1,539 SR
Queue Stats
162W - 172L
1,392 Elo+
Party 2
Set
Set
Clones_Clone
Set
Level 87
God Stats
3W - 3L
1,533 SR
Queue Stats
12W - 16L
1,398 Elo+
Party 2
Horus
Horus
xXMrWeaveXx
Horus
Level 104
God Stats
3W - 1L
1,690 SR
Queue Stats
37W - 29L
1,430 Elo+
Party 2
Team Averages
Level 67
1,587 SR
1,406 Elo+

VS

Team Averages
Level 78
1,437 SR
1,440 Elo+
Fenrir
Fenrir
Horizen9
Fenrir
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,548 Elo+
Party 1
Artemis
Artemis
TheAngelHalo
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,540 Elo+
Party 1
Ra
Ra
rjthegreat21
Ra
Level 27
God Stats
6W - 5L
1,312 SR
Queue Stats
345W - 376L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 12
10,881
605
9,077
7,682
3,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
15 / 3 / 4
14,882
827
17,798
11,188
6,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 11
12,057
670
6,010
13,291
11,576
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Horizen9
Fenrir
13
10 / 7 / 1
12,425
690
6,441
15,516
6,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
TheAngelHalo
Artemis
11
3 / 4 / 6
10,831
602
7,803
10,545
3,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 8 / 8
10,451
581
5,312
14,153
5,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
19
Kills
13
13
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
W
15
3
4
5.67
L
Fenrir
Horizen9
Fenrir
10
7
1
1.5
L
Artemis
TheAngelHalo
Artemis
3
4
6
1.5
L
0
8
8
0.5
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
19,556
32,161
Taken
40,214
21,638
Mitigated
15,124
8,783
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,077
723
0
1,440
7,682
3,504
1,464
1,509
6,173
37,999
0
W
17,798
7,494
0
4,735
11,188
6,558
672
1,556
8,783
0
79,191
L
Fenrir
Horizen9
Fenrir
6,441
2,040
771
3,662
15,516
6,265
0
3,685
11,831
0
27,073
L
Artemis
TheAngelHalo
Artemis
7,803
3,125
0
158
10,545
3,785
224
2,404
8,141
0
20,663
L
5,312
236
2,024
1,765
14,153
5,074
0
3,284
10,869
42,666
0
W
6,010
3,733
490
2,118
13,291
11,576
388
2,321
10,256
0
29,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
33,707
213
Minions Killed
157
0
Camps Cleared
0
924,979
Distance Traveled
727,523
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,881
605
51
3
0
316,702
4
W
Set
14,882
827
113
6
0
327,196
1
L
Fenrir
12,425
690
37
2
0
262,420
3
L
Artemis
10,831
602
34
2
0
224,029
0
L
Ra
10,451
581
86
5
0
241,074
0
W
Horus
12,057
670
49
3
0
281,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role