Player Matchup

Neith
Neith
Bronze II
Youngboijux
Neith
Bronze II
Level 53
God Stats
13W - 13L
1,642 SR
Queue Stats
63W - 56L
828 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 53
1,642 SR
828 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,463 SR
557 MMR
Arachne
Arachne
Bronze III
FTW_SOCKZ
Arachne
Bronze III
Level 48
God Stats
1W - 4L
1,463 SR
Queue Stats
1W - 6L
557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 0
8,877
888
7,294
6,203
2,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
YmirMedusaRaAphroditeFenrir

VS

Bans
BakasuraHeimdallrAnubisChaacOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FTW_SOCKZ
Arachne
8
0 / 7 / 0
6,179
618
2,925
10,747
2,664
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
FTW_SOCKZ
Arachne
0
7
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,294
Damage
2,925
6,203
Taken
10,747
2,215
Mitigated
2,664
2,820
Healing
1,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FTW_SOCKZ
Arachne
2,925
2,385
0
1,794
10,747
2,664
83
0
10,747
0
15,339
W
7,294
4,154
0
2,820
6,203
2,215
2,102
80
6,123
0
42,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,877
Gold Earned
6,179
83
Minions Killed
26
0
Camps Cleared
0
144,765
Distance Traveled
164,235
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,179
618
26
3
0
164,235
1
W
Neith
8,877
888
83
8
0
144,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role