Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum II
JWelch
Achilles
Platinum II
Level 154
God Stats
52W - 9L
1,623 SR
Queue Stats
136W - 49L
2,062 MMR
Party 1
Sobek
Sobek
Platinum III
Jchans
Sobek
Platinum III
Level 141
God Stats
3W - 1L
1,711 SR
Queue Stats
27W - 12L
1,938 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,611 SR
1,833 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,500 SR
1,594 MMR
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
Toobsies
Ah Muzen Cab
Silver II
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
23W - 13L
1,782 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
6 / 2 / 7
8,626
784
8,905
6,223
1,915
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
JWelch
Achilles
10
7 / 1 / 6
8,603
782
7,484
9,769
11,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Jchans
Sobek
9
2 / 1 / 10
8,378
762
4,964
12,181
10,969
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bans
HeimdallrYemojaPersephoneBacchusOdin

VS

Bans
KhepriThothUllrMerlinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 9 / 3
7,594
690
4,000
12,948
6,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
 
Mercury
8
0 / 3 / 3
6,830
621
2,753
6,800
1,886
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Toobsies
Ah Muzen Cab
10
2 / 3 / 1
7,781
707
7,182
7,366
3,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
3
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
2
7
4.75
L
Cabrakan
 
Cabrakan
1
9
3
0.28
L
Mercury
 
Mercury
0
3
3
0.5
W
Achilles
JWelch
Achilles
7
1
6
10
W
Sobek
Jchans
Sobek
2
1
10
7
L
Ah Muzen Cab
Toobsies
Ah Muzen Cab
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
13,935
28,173
Taken
27,114
24,833
Mitigated
11,703
11,875
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,905
4,476
0
1,885
6,223
1,915
1,571
730
5,493
0
42,318
L
Cabrakan
 
Cabrakan
4,000
907
535
1,690
12,948
6,545
0
1,880
11,068
11,948
0
L
Mercury
 
Mercury
2,753
1,219
0
210
6,800
1,886
0
1,418
5,382
0
21,598
W
Achilles
JWelch
Achilles
7,484
2,273
417
4,618
9,769
11,949
830
1,813
7,956
0
16,084
W
Sobek
Jchans
Sobek
4,964
608
764
4,191
12,181
10,969
140
1,693
10,488
16,569
0
L
Ah Muzen Cab
Toobsies
Ah Muzen Cab
7,182
3,007
855
2,087
7,366
3,272
0
1,668
5,698
0
29,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,607
Gold Earned
22,205
120
Minions Killed
107
0
Camps Cleared
0
588,454
Distance Traveled
646,173
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,626
784
70
6
0
169,167
4
L
Cabrakan
7,594
690
11
1
0
185,382
3
L
Mercury
6,830
621
41
4
0
250,571
5
W
Achilles
8,603
782
29
3
0
204,478
1
W
Sobek
8,378
762
21
2
0
214,809
4
L
Ah Muzen Cab
7,781
707
55
5
0
210,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role