Player Matchup

Medusa
Medusa
Gold III
Darth_Dioux
Medusa
Gold III
Level 146
God Stats
23W - 30L
1,276 SR
Queue Stats
259W - 289L
1,427 MMR
Solo
Chaac
Chaac
Silver IV
Shimetta kami
Chaac
Silver IV
Level 69
God Stats
1W - 2L
1,757 SR
Queue Stats
121W - 130L
1,426 MMR
Solo
Thoth
Thoth
Silver II
the bow master
Thoth
Silver II
Level 127
God Stats
3W - 3L
1,493 SR
Queue Stats
47W - 43L
1,435 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,509 SR
1,429 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,543 SR
1,466 MMR
Ra
Ra
Bronze III
ImaLittIeToddDid
Ra
Bronze III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Izanami
Izanami
Silver IV
Online_ID_here4
Izanami
Silver IV
Level 117
God Stats
2W - 2L
1,613 SR
Queue Stats
5W - 7L
1,398 MMR
Party 1
Cerberus
Cerberus
Silver IV
Situation_210
Cerberus
Silver IV
Level 152
God Stats
1W - 0L
1,515 SR
Queue Stats
4W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 8 / 4
8,862
682
5,705
11,043
3,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 5 / 1
10,236
787
11,916
14,981
15,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 9 / 6
8,869
682
8,071
9,443
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraOdinFenrirHeimdallrAphrodite

VS

Bans
ZeusYemojaAthenaJormungandrXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 11
10,403
800
6,761
11,602
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
12 / 3 / 8
11,729
902
15,911
11,852
4,367
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Situation_210
Cerberus
12
4 / 3 / 15
10,008
770
6,160
11,153
10,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
22
22
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
4
0.38
W
6
4
11
2.88
W
12
3
8
5.33
L
6
5
1
1.3
W
Cerberus
Situation_210
Cerberus
4
3
15
3.83
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,692
Damage
28,832
35,467
Taken
34,607
22,133
Mitigated
19,529
3,987
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,705
2,512
0
747
11,043
3,214
793
2,957
8,086
0
26,032
W
6,761
833
3,279
4,555
11,602
4,533
690
3,104
8,498
41,354
0
W
15,911
11,244
0
3,041
11,852
4,367
1,954
3,350
8,502
0
57,155
L
11,916
1,524
0
2,807
14,981
15,877
0
5,001
9,980
0
32,764
W
Cerberus
Situation_210
Cerberus
6,160
311
0
1,850
11,153
10,629
216
1,703
9,450
24,514
0
L
8,071
444
0
433
9,443
3,042
0
4,999
4,444
26,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
32,140
142
Minions Killed
226
0
Camps Cleared
0
628,227
Distance Traveled
697,349
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,862
682
53
4
0
177,430
3
W
Ra
10,403
800
68
5
0
232,123
2
W
Izanami
11,729
902
97
7
0
216,467
1
L
Chaac
10,236
787
55
4
0
234,059
3
W
Cerberus
10,008
770
61
5
0
248,759
4
L
Thoth
8,869
682
34
3
0
216,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role