Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HowardGames96
Osiris
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 223L
1,529 Elo+
Party 2
Yemoja
Yemoja
The Wanderer CS
Yemoja
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 137L
1,186 Elo+
Party 2
Nu Wa
Nu Wa
chili_royal
Nu Wa
Level 131
God Stats
4W - 7L
1,285 SR
Queue Stats
300W - 308L
1,517 Elo+
Solo
Neith
Neith
shadowdynasty
Neith
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 241L
1,423 Elo+
Solo
Team Averages
Level 134
1,457 SR
1,431 Elo+

VS

Team Averages
Level 114
1,438 SR
1,476 Elo+
Scylla
Scylla
BE_77
Scylla
Level 148
God Stats
6W - 8L
1,500 SR
Queue Stats
503W - 506L
1,350 Elo+
Solo
Hel
Hel
ChenePluton2969
Hel
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 124L
1,340 Elo+
Party 1
Skadi
Skadi
MR GREEDY 190
Skadi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,657 Elo+
Solo
Apollo
Apollo
VanHelsing20
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 120L
1,340 Elo+
Party 1
Fenrir
Fenrir
manfat
Fenrir
Level 127
God Stats
2W - 2L
1,191 SR
Queue Stats
199W - 196L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 6 / 9
9,190
707
16,846
10,755
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 2 / 14
11,032
849
18,964
16,651
20,498
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 1 / 15
10,941
842
7,839
12,646
8,588
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 1 / 12
11,130
856
17,953
11,375
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 8
10,021
771
10,401
11,871
5,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BE_77
Scylla
16
4 / 3 / 7
9,902
762
16,044
14,939
5,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 8
9,081
699
8,160
12,901
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 8
8,935
687
6,061
14,614
6,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
17
2 / 3 / 6
10,156
781
8,607
15,498
6,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
manfat
Fenrir
15
4 / 7 / 5
9,976
767
8,916
21,816
13,195
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
22
Kills
12
12
Deaths
22
58
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
6
9
0.92
L
Scylla
BE_77
Scylla
4
3
7
2.5
L
1
4
8
1.25
W
7
2
14
7
L
1
5
8
1
W
2
1
15
9.5
L
Apollo
2
3
6
1.67
W
7
1
12
13
L
Fenrir
manfat
Fenrir
4
7
5
0.93
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,003
Damage
47,788
63,298
Taken
79,768
43,458
Mitigated
36,531
31,454
Healing
37,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,846
417
30
418
10,755
4,126
172
4,201
6,554
23,360
0
L
Scylla
BE_77
Scylla
16,044
382
782
895
14,939
5,479
729
8,075
6,864
37,870
0
L
8,160
587
20,879
6,300
12,901
5,602
157
7,513
5,388
24,034
0
W
18,964
2,883
4,161
6,680
16,651
20,498
625
6,338
10,313
0
29,479
L
6,061
2,144
474
2,520
14,614
6,080
1,758
6,732
7,882
0
22,661
W
7,839
787
8,243
2,674
12,646
8,588
1,068
4,583
8,063
21,004
0
L
Apollo
8,607
3,053
1,837
2,155
15,498
6,175
1,072
9,336
6,162
0
31,226
W
17,953
5,755
1,479
2,540
11,375
5,069
2,363
4,165
7,210
49,480
0
L
Fenrir
manfat
Fenrir
8,916
1,754
528
748
21,816
13,195
392
10,982
10,834
0
13,747
W
10,401
2,472
1,436
3,793
11,871
5,177
1,737
4,917
6,954
0
22,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,314
Gold Earned
48,050
144
Minions Killed
162
0
Camps Cleared
0
1,144,956
Distance Traveled
1,108,128
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,190
707
17
1
0
207,194
0
L
Scylla
9,902
762
44
3
0
234,300
2
L
Hel
9,081
699
35
3
0
250,758
0
W
Osiris
11,032
849
12
1
0
263,302
0
L
Skadi
8,935
687
31
2
0
199,546
0
W
Yemoja
10,941
842
16
1
0
214,136
2
L
Apollo
10,156
781
38
3
0
221,293
0
W
Nu Wa
11,130
856
59
5
0
225,685
0
L
Fenrir
9,976
767
14
1
0
202,231
0
W
Neith
10,021
771
40
3
0
234,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role