Player Matchup

Chaac
Chaac
Gold V
BonchyGrundle5
Chaac
Gold V
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 29L
1,500 MMR
Party 2
Hercules
Hercules
Platinum II
GlizzGODTay
Hercules
Platinum II
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
169W - 175L
1,933 MMR
Party 2
Ah Puch
Ah Puch
Platinum III
l Imperius l
Ah Puch
Platinum III
Level 146
God Stats
24W - 15L
1,904 SR
Queue Stats
572W - 486L
1,720 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,635 SR
1,717 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,432 SR
1,754 MMR
Scylla
Scylla
Platinum III
BaseBallxStar05
Scylla
Platinum III
Level 140
God Stats
10W - 11L
1,500 SR
Queue Stats
290W - 286L
1,761 MMR
Party 1
Tyr
Tyr
Platinum IV
DarkKnightE109
Tyr
Platinum IV
Level 121
God Stats
11W - 16L
1,500 SR
Queue Stats
285W - 280L
1,772 MMR
Party 1
Artemis
Artemis
Bronze III
passportforsale
Artemis
Bronze III
Level 33
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 5L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
18,322
573
16,124
26,895
33,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
GlizzGODTay
Hercules
18
6 / 5 / 8
18,795
587
15,614
31,877
31,460
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
l Imperius l
Ah Puch
19
6 / 5 / 5
19,598
612
20,220
16,533
6,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HeimdallrBacchusOdinKumbhakarnaKukulkan

VS

Bans
AchillesYemojaGaneshaBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 3
20,122
629
30,241
15,620
5,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 6 / 8
17,374
543
14,997
23,898
38,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 9 / 7
16,355
511
14,936
21,736
8,637
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
17
Kills
13
13
Deaths
17
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
10
2
3
5.75
W
5
3
10
3.33
L
3
6
8
1.17
W
Hercules
GlizzGODTay
Hercules
6
5
8
2
W
Ah Puch
l Imperius l
Ah Puch
6
5
5
1.7
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,958
Damage
60,174
75,305
Taken
61,254
71,556
Mitigated
53,063
31,694
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,241
988
0
7,599
15,620
5,872
0
5,185
10,435
131,453
0
W
16,124
2,767
0
15,151
26,895
33,485
464
12,473
14,422
0
76,876
L
14,997
2,288
0
2,690
23,898
38,554
0
7,757
16,141
0
47,811
W
Hercules
GlizzGODTay
Hercules
15,614
3,922
0
11,921
31,877
31,460
2,101
12,867
19,010
0
68,745
W
Ah Puch
l Imperius l
Ah Puch
20,220
186
0
4,622
16,533
6,611
682
4,938
11,595
124,742
0
L
14,936
6,170
149
3,384
21,736
8,637
0
7,626
14,110
0
71,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,715
Gold Earned
53,851
372
Minions Killed
384
0
Camps Cleared
0
1,749,900
Distance Traveled
1,493,574
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
20,122
629
193
6
0
539,123
3
W
Chaac
18,322
573
112
4
0
556,856
10
L
Tyr
17,374
543
60
2
0
501,915
8
W
Hercules
18,795
587
76
2
0
598,926
8
W
Ah Puch
19,598
612
184
6
0
594,118
6
L
Artemis
16,355
511
131
4
0
452,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role