Player Matchup

Hera
Hera
Diamond IV
MvL Reject
Hera
Diamond IV
Level 126
God Stats
34W - 11L
1,657 SR
Queue Stats
145W - 43L
2,515 MMR
Party 1
Achilles
Achilles
Diamond IV
TactiquI
Achilles
Diamond IV
Level 156
God Stats
30W - 8L
1,631 SR
Queue Stats
251W - 92L
2,514 MMR
Party 1
Chaac
Chaac
Diamond IV
foxdagr8
Chaac
Diamond IV
Level 104
God Stats
19W - 9L
1,936 SR
Queue Stats
124W - 43L
2,420 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,742 SR
2,483 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,663 SR
2,236 MMR
Medusa
Medusa
Diamond V
FaintJoey726697
Medusa
Diamond V
Level 63
God Stats
3W - 0L
1,764 SR
Queue Stats
34W - 24L
2,176 MMR
Solo
Scylla
Scylla
Masters
Sczls
Scylla
Masters
Level 158
God Stats
12W - 12L
1,647 SR
Queue Stats
492W - 319L
2,364 MMR
Solo
Cabrakan
Cabrakan
Diamond III
ThaGee913
Cabrakan
Diamond III
Level 154
God Stats
42W - 38L
1,579 SR
Queue Stats
170W - 165L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
13,287
578
11,625
10,954
4,453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TactiquI
Achilles
15
9 / 4 / 3
15,054
655
16,854
21,557
18,803
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
foxdagr8
Chaac
14
3 / 5 / 5
13,823
601
16,229
25,481
24,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
OdinPersephoneYemojaBastetKukulkan

VS

Bans
HeimdallrXing TianHe BoKumbhakarnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
15,281
664
15,787
16,944
7,023
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Sczls
Scylla
15
5 / 2 / 7
15,142
658
19,996
15,372
4,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ThaGee913
Cabrakan
14
3 / 6 / 7
15,052
654
11,021
22,621
25,203
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
13
Kills
13
13
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
L
1
4
6
1
W
Scylla
Sczls
Scylla
5
2
7
4.25
L
Achilles
TactiquI
Achilles
9
4
3
2.63
W
Cabrakan
ThaGee913
Cabrakan
3
6
7
1.08
L
Chaac
foxdagr8
Chaac
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,708
Damage
46,804
57,992
Taken
54,937
48,148
Mitigated
37,211
18,656
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,787
7,678
0
3,669
16,944
7,023
3,403
4,083
12,861
0
113,194
L
11,625
2,749
0
2,108
10,954
4,453
0
5,283
5,671
73,097
0
W
Scylla
Sczls
Scylla
19,996
2,340
0
5,548
15,372
4,985
1,095
2,597
12,775
74,040
0
L
Achilles
TactiquI
Achilles
16,854
4,712
0
6,402
21,557
18,803
0
11,600
9,957
0
47,910
W
Cabrakan
ThaGee913
Cabrakan
11,021
994
231
3,614
22,621
25,203
110
6,422
16,199
27,404
0
L
Chaac
foxdagr8
Chaac
16,229
1,098
0
10,146
25,481
24,892
0
14,157
11,324
6,439
54,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
45,475
254
Minions Killed
281
0
Camps Cleared
0
1,333,963
Distance Traveled
1,232,332
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,281
664
145
6
0
435,773
1
L
Hera
13,287
578
127
6
0
408,118
9
W
Scylla
15,142
658
102
4
0
407,627
5
L
Achilles
15,054
655
64
3
0
482,027
7
W
Cabrakan
15,052
654
34
1
0
388,932
9
L
Chaac
13,823
601
63
3
0
443,818
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role