Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze I
JuanferJC1908
Jing Wei
Bronze I
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 61L
1,500 MMR
Solo
Nox
Nox
Silver II
Sodiesarin
Nox
Silver II
Level 94
God Stats
1W - 2L
1,729 SR
Queue Stats
335W - 336L
1,198 MMR
Solo
Chaac
Chaac
Bronze I
godamitnappa
Chaac
Bronze I
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,546 SR
1,440 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,512 SR
1,306 MMR
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
ChubNuttz
Izanami
Bronze III
Level 141
God Stats
3W - 1L
1,559 SR
Queue Stats
7W - 12L
1,329 MMR
Party 2
Ymir
Ymir
Bronze III
DRelic
Ymir
Bronze III
Level 47
God Stats
1W - 1L
1,503 SR
Queue Stats
5W - 8L
1,064 MMR
Party 2
Sol
Sol
Silver IV
JellyJar
Sol
Silver IV
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
404W - 393L
1,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 4 / 0
5,167
517
2,269
8,026
2,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
 
Bacchus
7
0 / 4 / 2
4,767
477
2,195
7,077
3,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
JuanferJC1908
Jing Wei
8
0 / 1 / 1
4,709
471
3,309
5,258
1,130
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,658
466
2,151
4,139
1,423
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
1 / 3 / 1
5,136
514
2,672
9,563
6,483
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
YemojaOdinBastetThorHeimdallr

VS

Bans
EsetAchillesCamazotzCu ChulainnZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 0 / 4
7,509
751
6,032
5,531
1,781
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
 
King Arthur
10
1 / 2 / 2
5,905
591
7,791
6,207
4,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
ChubNuttz
Izanami
8
0 / 1 / 7
5,093
509
5,024
4,062
894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
DRelic
Ymir
9
4 / 1 / 3
5,899
590
1,628
4,493
1,809
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 5
6,535
654
5,244
4,810
1,338
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
15
15
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
0
0.75
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Mercury
 
Mercury
7
0
4
9
W
King Arthur
 
King Arthur
1
2
2
1
W
Izanami
ChubNuttz
Izanami
0
1
7
3.5
W
Ymir
DRelic
Ymir
4
1
3
5.5
W
3
0
5
5.5
L
Jing Wei
JuanferJC1908
Jing Wei
0
1
1
0.5
L
0
3
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,596
Damage
25,719
34,063
Taken
25,103
14,656
Mitigated
10,032
9,131
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,269
381
0
2,204
8,026
2,366
0
2,681
5,345
0
20,240
L
Bacchus
 
Bacchus
2,195
417
0
845
7,077
3,254
0
1,860
5,217
9,033
0
W
Mercury
 
Mercury
6,032
2,608
0
2,277
5,531
1,781
0
728
4,803
0
45,664
W
King Arthur
 
King Arthur
7,791
1,100
0
2,205
6,207
4,210
0
0
6,207
0
34,542
W
Izanami
ChubNuttz
Izanami
5,024
2,628
0
1,595
4,062
894
0
761
3,301
0
31,818
W
Ymir
DRelic
Ymir
1,628
342
0
705
4,493
1,809
94
1,161
3,332
8,192
0
W
5,244
1,306
0
3,058
4,810
1,338
1,092
1,696
3,114
35,058
0
L
Jing Wei
JuanferJC1908
Jing Wei
3,309
2,400
0
1,874
5,258
1,130
0
828
4,430
0
29,233
L
2,151
270
0
394
4,139
1,423
368
1,503
2,636
19,704
0
L
2,672
513
0
3,814
9,563
6,483
0
0
9,563
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
30,941
199
Minions Killed
280
0
Camps Cleared
0
880,955
Distance Traveled
958,863
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,167
517
43
4
0
182,124
0
L
Bacchus
4,767
477
9
1
0
192,320
8
W
Mercury
7,509
751
89
9
0
242,012
7
W
King Arthur
5,905
591
48
5
0
176,506
4
W
Izanami
5,093
509
61
6
0
175,983
2
W
Ymir
5,899
590
16
2
0
184,932
2
W
Sol
6,535
654
66
7
0
179,430
3
L
Jing Wei
4,709
471
62
6
0
171,690
2
L
Nox
4,658
466
34
3
0
154,155
2
L
Chaac
5,136
514
51
5
0
180,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role