Player Matchup

Terra
Terra
Gold II
JigglyRuff
Terra
Gold II
Level 107
God Stats
220W - 147L
1,720 SR
Queue Stats
307W - 268L
1,646 MMR
Party 1
King Arthur
King Arthur
Gold I
Proto-Oncogene
King Arthur
Gold I
Level 124
God Stats
5W - 4L
1,266 SR
Queue Stats
196W - 141L
1,570 MMR
Party 1
Vulcan
Vulcan
Platinum IV
Woody Go Hard
Vulcan
Platinum IV
Level 160
God Stats
2W - 2L
1,540 SR
Queue Stats
23W - 17L
1,675 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,509 SR
1,630 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,538 SR
1,622 MMR
Hera
Hera
Gold V
Dshots
Hera
Gold V
Level 74
God Stats
8W - 3L
1,504 SR
Queue Stats
26W - 36L
1,641 MMR
Solo
Bastet
Bastet
Gold I
TuskOfWalrus
Bastet
Gold I
Level 141
God Stats
9W - 10L
1,563 SR
Queue Stats
47W - 55L
1,587 MMR
Solo
Cupid
Cupid
Gold I
oldboy joker
Cupid
Gold I
Level 124
God Stats
3W - 3L
1,548 SR
Queue Stats
84W - 74L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
4 / 3 / 12
13,791
627
16,689
17,711
15,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Proto-Oncogene
King Arthur
16
11 / 1 / 6
15,056
684
12,285
30,118
35,361
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 9
13,373
608
11,997
11,691
5,142
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
HeimdallrChaacOdinEsetKukulkan

VS

Bans
BacchusAchillesMedusaKumbhakarnaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dshots
Hera
15
3 / 3 / 3
13,622
619
22,720
15,813
5,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
13
4 / 7 / 4
13,036
593
11,312
18,593
6,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 8 / 1
11,840
538
10,174
18,533
6,519
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
8
8
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
Dshots
Hera
3
3
3
1.5
W
Terra
4
3
12
3.33
W
King Arthur
Proto-Oncogene
King Arthur
11
1
6
14
L
Bastet
4
7
4
0.86
W
2
4
9
1.63
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
44,206
59,520
Taken
52,939
55,862
Mitigated
19,345
21,691
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Dshots
Hera
22,720
4,565
0
5,907
15,813
5,846
979
8,703
7,110
103,140
0
W
Terra
16,689
913
4,975
4,406
17,711
15,359
640
9,025
8,686
39,981
0
W
King Arthur
Proto-Oncogene
King Arthur
12,285
1,791
1,382
9,390
30,118
35,361
788
10,828
19,290
345
42,757
L
Bastet
11,312
2,724
0
2,101
18,593
6,980
337
9,328
9,265
0
38,487
W
11,997
3,235
0
1,538
11,691
5,142
1,218
3,117
8,574
78,510
0
L
10,174
7,049
1,052
4,645
18,533
6,519
1,838
10,747
7,786
0
45,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
38,498
230
Minions Killed
278
0
Camps Cleared
0
1,337,626
Distance Traveled
1,151,525
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,622
619
160
7
0
389,508
5
W
Terra
13,791
627
56
3
0
445,365
13
W
King Arthur
15,056
684
43
2
0
455,581
4
L
Bastet
13,036
593
49
2
0
412,109
5
W
Vulcan
13,373
608
131
6
0
436,680
6
L
Cupid
11,840
538
69
3
0
349,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role