Player Matchup

Odin
Odin
 
Odin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,335 Elo+
Party 2
Merlin
Merlin
Daiskul
Merlin
Level 80
God Stats
2W - 0L
1,711 SR
Queue Stats
62W - 65L
1,500 Elo+
Party 2
Bastet
Bastet
Mariposa236
Bastet
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,351 Elo+
Solo
Team Averages
Level 56
1,570 SR
1,395 Elo+

VS

Team Averages
Level 112
1,570 SR
1,555 Elo+
Odin
Odin
Bonebreaker93
Odin
Level 103
God Stats
19W - 12L
1,711 SR
Queue Stats
121W - 68L
1,665 Elo+
Solo
Heimdallr
Heimdallr
OriginOfChaos
Heimdallr
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 103L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
TheBloodborn
Ah Puch
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 62L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
10 / 3 / 10
11,652
832
14,927
15,149
11,213
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Daiskul
Merlin
15
12 / 1 / 10
12,131
867
13,576
8,476
3,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
6
0 / 0 / 2
7,588
542
1,571
1,859
459
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
9,244
660
5,680
12,503
10,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
OriginOfChaos
Heimdallr
10
1 / 7 / 2
8,612
615
4,092
11,874
4,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TheBloodborn
Ah Puch
12
1 / 9 / 3
9,670
691
6,073
11,603
4,700
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
4
4
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
10
3
10
5
L
2
6
1
0.42
W
Merlin
Daiskul
Merlin
12
1
10
17
W
Bastet
0
0
2
1
L
Heimdallr
OriginOfChaos
Heimdallr
1
7
2
0.29
L
Ah Puch
TheBloodborn
Ah Puch
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
15,845
25,484
Taken
35,980
14,929
Mitigated
19,477
8,668
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,927
4,015
0
4,332
15,149
11,213
1,206
3,532
11,617
0
37,704
L
5,680
2,199
0
1,720
12,503
10,490
0
5,568
6,935
0
12,260
W
Merlin
Daiskul
Merlin
13,576
1,202
0
3,586
8,476
3,257
1,044
2,447
6,029
63,572
0
W
Bastet
1,571
647
0
750
1,859
459
0
337
1,522
0
5,787
L
Heimdallr
OriginOfChaos
Heimdallr
4,092
1,939
0
320
11,874
4,287
0
3,973
7,901
0
24,313
L
Ah Puch
TheBloodborn
Ah Puch
6,073
1,387
0
560
11,603
4,700
0
4,090
7,513
35,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
27,526
178
Minions Killed
123
0
Camps Cleared
0
583,662
Distance Traveled
684,468
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,652
832
50
4
0
255,425
1
L
Odin
9,244
660
9
1
0
246,228
1
W
Merlin
12,131
867
115
8
0
240,203
1
W
Bastet
7,588
542
13
1
0
88,034
1
L
Heimdallr
8,612
615
38
3
0
233,730
1
L
Ah Puch
9,670
691
76
5
0
204,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role