Player Matchup

Fenrir
Fenrir
Audioslavee
Fenrir
Level 160
God Stats
15W - 12L
1,489 SR
Queue Stats
240W - 241L
1,301 Elo+
Party 3
Guan Yu
Guan Yu
RealJablonski
Guan Yu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 248L
1,527 Elo+
Party 2
Ymir
Ymir
SONBLADE
Ymir
Level 160
God Stats
9W - 5L
1,820 SR
Queue Stats
152W - 167L
1,408 Elo+
Party 3
Hou Yi
Hou Yi
Undead Voltic
Hou Yi
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,543 Elo+
Party 2
Aphrodite
Aphrodite
xLucyHF
Aphrodite
Level 124
God Stats
1W - 2L
1,702 SR
Queue Stats
44W - 30L
1,544 Elo+
Party 3
Team Averages
Level 138
1,602 SR
1,465 Elo+

VS

Team Averages
Level 118
1,511 SR
1,444 Elo+
Izanami
Izanami
BlazerTheKing
Izanami
Level 89
God Stats
1W - 2L
1,262 SR
Queue Stats
129W - 135L
1,444 Elo+
Solo
Yemoja
Yemoja
GRIMLOCK171
Yemoja
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 11L
1,490 Elo+
Solo
Raijin
Raijin
Skeltian
Raijin
Level 136
God Stats
1W - 0L
1,641 SR
Queue Stats
22W - 19L
1,262 Elo+
Party 1
Bakasura
Bakasura
Wolthian
Bakasura
Level 125
God Stats
7W - 4L
1,747 SR
Queue Stats
14W - 12L
1,262 Elo+
Party 1
Fenrir
Fenrir
XxElterror2003zZ
Fenrir
Level 100
God Stats
2W - 2L
1,406 SR
Queue Stats
17W - 15L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 5 / 2
6,056
606
4,064
9,448
3,030
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
10
0 / 1 / 1
5,290
529
4,038
6,152
5,228
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
3 / 2 / 1
6,228
623
3,302
5,348
2,629
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

3
0 / 1 / 0
3,718
372
115
1,351
239
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Aphrodite
xLucyHF
Aphrodite
8
1 / 4 / 0
4,846
485
2,083
4,725
1,540
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 2 / 1
5,617
562
1,116
3,302
933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
2 / 1 / 5
6,165
617
2,775
4,241
2,607
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Skeltian
Raijin
11
6 / 1 / 2
6,976
698
7,167
3,865
1,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Wolthian
Bakasura
10
2 / 2 / 0
6,188
619
4,042
6,843
4,601
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 4
5,734
573
3,144
6,124
1,941
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
13
13
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
2
0.8
W
Izanami
1
2
1
0.75
W
Yemoja
2
1
5
4.5
L
Guan Yu
0
1
1
0.5
L
Ymir
3
2
1
1.75
W
Raijin
Skeltian
Raijin
6
1
2
7
L
0
1
0
0
W
Bakasura
Wolthian
Bakasura
2
2
0
1
W
2
1
4
4
L
Aphrodite
xLucyHF
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,602
Damage
18,244
27,024
Taken
24,375
12,666
Mitigated
11,372
9,526
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,064
1,921
0
3,821
9,448
3,030
0
3,231
5,997
0
24,416
W
Izanami
1,116
747
0
750
3,302
933
1,400
1,407
1,895
0
36,988
W
Yemoja
2,775
772
497
583
4,241
2,607
240
1,369
2,872
10,890
0
L
Guan Yu
4,038
1,740
50
2,795
6,152
5,228
0
552
4,860
0
27,453
L
Ymir
3,302
622
0
685
5,348
2,629
0
3,261
2,087
29,823
0
W
Raijin
Skeltian
Raijin
7,167
1,354
0
746
3,865
1,290
507
1,434
2,431
36,992
0
L
115
115
0
372
1,351
239
0
597
754
0
4,049
W
Bakasura
Wolthian
Bakasura
4,042
2,988
0
3,757
6,843
4,601
5
283
6,560
0
21,801
W
3,144
1,063
0
3,206
6,124
1,941
0
892
5,232
0
26,604
L
Aphrodite
xLucyHF
Aphrodite
2,083
275
147
1,656
4,725
1,540
0
2,301
2,424
16,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
30,680
191
Minions Killed
310
0
Camps Cleared
0
790,009
Distance Traveled
935,400
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,056
606
50
5
0
176,780
3
W
Izanami
5,617
562
92
9
0
189,011
5
W
Yemoja
6,165
617
13
1
0
178,461
4
L
Guan Yu
5,290
529
50
5
0
181,684
4
L
Ymir
6,228
623
65
7
0
176,038
5
W
Raijin
6,976
698
73
7
0
169,153
2
L
Hou Yi
3,718
372
5
1
0
83,204
1
W
Bakasura
6,188
619
79
8
0
189,106
3
W
Fenrir
5,734
573
53
5
0
209,669
4
L
Aphrodite
4,846
485
21
2
0
172,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role