Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DopeZzZ
Fenrir
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 113L
1,556 Elo+
Solo
Loki
Loki
Razi3l666
Loki
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
475W - 496L
1,588 Elo+
Party 1
Hel
Hel
VladAlex
Hel
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 152L
1,547 Elo+
Solo
The Morrigan
The Morrigan
Wissc
The Morrigan
Level 121
God Stats
1W - 4L
1,285 SR
Queue Stats
252W - 215L
1,535 Elo+
Solo
Team Averages
Level 136
1,457 SR
1,545 Elo+

VS

Team Averages
Level 127
1,577 SR
1,580 Elo+
King Arthur
King Arthur
Argey
King Arthur
Level 133
God Stats
4W - 2L
1,433 SR
Queue Stats
92W - 73L
1,559 Elo+
Party 2
Anhur
Anhur
Esuil
Anhur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
Haymat
Baron Samedi
Level 133
God Stats
7W - 6L
1,500 SR
Queue Stats
974W - 983L
1,584 Elo+
Solo
Merlin
Merlin
Skyrods
Merlin
Level 117
God Stats
6W - 6L
1,500 SR
Queue Stats
385W - 366L
1,601 Elo+
Solo
Cerberus
Cerberus
WhiteF0xy
Cerberus
Level 106
God Stats
7W - 0L
1,951 SR
Queue Stats
114W - 82L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 8 / 18
14,799
643
21,495
28,897
11,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
DopeZzZ
Fenrir
20
3 / 10 / 23
14,114
614
11,396
35,719
42,209
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
19
5 / 11 / 20
13,846
602
18,703
24,451
8,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 7 / 19
17,268
751
36,189
33,453
13,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Wissc
The Morrigan
20
10 / 7 / 19
15,471
673
29,071
25,960
9,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Argey
King Arthur
20
11 / 5 / 21
17,031
740
30,675
35,856
32,891
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Esuil
Anhur
20
4 / 13 / 21
14,781
643
26,032
27,564
10,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Haymat
Baron Samedi
20
11 / 8 / 21
16,417
714
22,017
23,345
23,091
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Merlin
Skyrods
Merlin
20
12 / 7 / 18
15,979
695
28,549
18,587
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
WhiteF0xy
Cerberus
20
5 / 5 / 34
16,140
702
23,399
30,468
44,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
158
37
Kills
43
43
Deaths
38
99
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
8
18
1.88
W
King Arthur
Argey
King Arthur
11
5
21
4.3
L
Fenrir
DopeZzZ
Fenrir
3
10
23
1.45
W
Anhur
Esuil
Anhur
4
13
21
1.12
W
Baron Samedi
Haymat
Baron Samedi
11
8
21
2.69
L
Loki
5
11
20
1.36
W
Merlin
Skyrods
Merlin
12
7
18
3
L
13
7
19
3.21
W
Cerberus
WhiteF0xy
Cerberus
5
5
34
4.4
L
The Morrigan
Wissc
The Morrigan
10
7
19
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,854
Damage
130,672
148,480
Taken
135,820
84,667
Mitigated
119,171
69,589
Healing
45,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,495
11,622
1,583
4,495
28,897
11,060
2,386
13,761
15,136
0
53,078
W
King Arthur
Argey
King Arthur
30,675
2,537
592
14,580
35,856
32,891
665
20,039
15,049
0
69,568
L
Fenrir
DopeZzZ
Fenrir
11,396
3,459
552
1,138
35,719
42,209
1,134
15,604
19,872
0
17,505
W
Anhur
Esuil
Anhur
26,032
11,772
1,480
4,510
27,564
10,342
180
13,167
14,397
0
50,365
W
Baron Samedi
Haymat
Baron Samedi
22,017
813
4,712
5,541
23,345
23,091
2,265
13,101
10,244
53,378
0
L
Loki
18,703
6,058
29
773
24,451
8,705
603
13,243
11,208
0
34,399
W
Merlin
Skyrods
Merlin
28,549
1,524
1,425
2,939
18,587
7,924
1,368
6,455
12,132
61,070
0
L
36,189
921
32,126
20,810
33,453
13,538
1,194
17,571
15,786
69,341
0
W
Cerberus
WhiteF0xy
Cerberus
23,399
1,045
1,896
7,639
30,468
44,923
1,345
12,460
18,008
45,644
893
L
The Morrigan
Wissc
The Morrigan
29,071
4,214
3,548
4,535
25,960
9,155
901
13,192
12,612
55,950
73

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,498
Gold Earned
80,348
237
Minions Killed
268
0
Camps Cleared
0
1,851,952
Distance Traveled
1,784,286
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,799
643
74
3
0
312,679
3
W
King Arthur
17,031
740
65
3
0
387,406
0
L
Fenrir
14,114
614
16
1
0
378,361
0
W
Anhur
14,781
643
41
2
0
329,533
1
W
Baron Samedi
16,417
714
41
2
0
348,499
0
L
Loki
13,846
602
34
1
0
357,317
2
W
Merlin
15,979
695
63
3
0
348,488
0
L
Hel
17,268
751
66
3
0
434,564
2
W
Cerberus
16,140
702
58
3
0
370,360
4
L
The Morrigan
15,471
673
47
2
0
369,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role