Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Al Gloriouss
Zeus
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Athena
Athena
CalmestWind350
Athena
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 176L
1,373 Elo+
Solo
Pele
Pele
SocialHermit710
Pele
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
85W - 95L
1,371 Elo+
Solo
Neith
Neith
l J u x y
Neith
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 87L
1,405 Elo+
Party 2
Team Averages
Level 96
1,457 SR
1,430 Elo+

VS

Team Averages
Level 76
1,474 SR
1,430 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DudItsRamen
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,344 Elo+
Party 1
Mercury
Mercury
MoTiOnD3B1L
Mercury
Level 109
God Stats
0W - 4L
1,372 SR
Queue Stats
347W - 346L
1,414 Elo+
Party 1
Bellona
Bellona
Rhino59
Bellona
Level 148
God Stats
9W - 7L
1,500 SR
Queue Stats
452W - 495L
1,391 Elo+
Solo
Olorun
Olorun
TIW_XHEO573
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
11 / 3 / 10
10,391
945
8,306
7,569
3,272
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 5 / 16
11,620
1,056
21,546
9,308
3,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 16
9,055
823
5,433
11,153
13,038
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 6 / 13
8,903
809
8,972
10,222
3,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
l J u x y
Neith
19
12 / 2 / 20
11,753
1,068
18,765
11,235
4,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 8 / 6
8,611
783
6,108
12,850
4,857
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 11 / 4
8,937
812
6,362
11,843
3,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
MoTiOnD3B1L
Mercury
16
5 / 7 / 5
9,216
838
5,976
11,740
4,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Rhino59
Bellona
18
8 / 6 / 9
11,159
1,014
15,372
19,728
15,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
16
2 / 8 / 5
9,285
844
5,840
15,651
6,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
40
Kills
21
21
Deaths
40
75
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
3
10
5.33
L
Hun Batz
 
Hun Batz
3
8
6
0.75
W
14
5
16
4.4
W
1
5
16
1.8
L
3
11
4
0.45
L
Mercury
MoTiOnD3B1L
Mercury
5
7
5
1.07
L
Bellona
Rhino59
Bellona
8
6
9
2.08
W
2
6
13
1.42
L
Olorun
2
8
5
0.56
W
Neith
l J u x y
Neith
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,022
Damage
39,658
49,487
Taken
71,812
28,549
Mitigated
35,012
14,981
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,306
2,732
657
1,504
7,569
3,272
1,131
1,269
6,300
0
12,767
L
Hun Batz
 
Hun Batz
6,108
676
1,569
2,072
12,850
4,857
791
5,456
7,394
0
10,976
W
21,546
1,175
887
1,304
9,308
3,670
843
1,309
7,999
38,105
0
W
5,433
1,270
1,021
1,197
11,153
13,038
807
3,604
7,549
10,179
979
L
6,362
1,058
0
96
11,843
3,791
0
4,414
7,429
13,582
0
L
Mercury
MoTiOnD3B1L
Mercury
5,976
2,635
692
2,454
11,740
4,318
573
3,630
8,110
0
12,243
L
Bellona
Rhino59
Bellona
15,372
2,183
541
4,279
19,728
15,223
0
6,071
13,657
1,372
28,267
W
8,972
1,700
458
1,182
10,222
3,767
671
2,524
7,698
0
20,176
L
Olorun
5,840
3,324
730
3,481
15,651
6,823
576
6,612
9,039
17,333
0
W
Neith
l J u x y
Neith
18,765
9,573
1,505
5,266
11,235
4,802
1,999
4,210
7,025
0
30,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
47,208
116
Minions Killed
90
0
Camps Cleared
0
1,011,932
Distance Traveled
891,438
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,391
945
13
1
0
194,702
0
L
Hun Batz
8,611
783
8
1
0
193,570
0
W
Zeus
11,620
1,056
38
3
0
204,681
2
W
Athena
9,055
823
12
1
0
198,805
0
L
Agni
8,937
812
15
1
0
167,581
0
L
Mercury
9,216
838
16
1
0
189,901
1
L
Bellona
11,159
1,014
29
3
0
187,890
0
W
Pele
8,903
809
23
2
0
215,996
0
L
Olorun
9,285
844
22
2
0
152,496
0
W
Neith
11,753
1,068
30
3
0
197,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role