Player Matchup

Nox
Nox
Silver IV
Ace_Assassin97
Nox
Silver IV
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 66L
1,361 MMR
Solo
Achilles
Achilles
Gold II
Celtici
Achilles
Gold II
Level 152
God Stats
2W - 6L
1,854 SR
Queue Stats
505W - 485L
1,469 MMR
Party 1
Yemoja
Yemoja
Gold IV
Hexer903
Yemoja
Gold IV
Level 102
God Stats
3W - 0L
1,683 SR
Queue Stats
572W - 575L
1,334 MMR
Solo
Apollo
Apollo
Silver I
Kontrol Zesty
Apollo
Silver I
Level 67
God Stats
15W - 7L
1,577 SR
Queue Stats
44W - 37L
1,319 MMR
Solo
Arachne
Arachne
Silver III
l exstensive l
Arachne
Silver III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,222 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,623 SR
1,341 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,519 SR
1,342 MMR
Sylvanus
Sylvanus
Silver II
Jabox18
Sylvanus
Silver II
Level 157
God Stats
4W - 5L
1,591 SR
Queue Stats
159W - 146L
1,318 MMR
Solo
Scylla
Scylla
Silver II
RemlsBestWaifu
Scylla
Silver II
Level 80
God Stats
54W - 53L
1,488 SR
Queue Stats
670W - 637L
1,359 MMR
Solo
Ares
Ares
Bronze III
iEternum
Ares
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,346 MMR
Solo
Hun Batz
Hun Batz
Silver IV
l did tht
Hun Batz
Silver IV
Level 57
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 5L
1,330 MMR
Solo
Heimdallr
Heimdallr
Gold V
yTheos
Heimdallr
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 24
19,629
503
36,309
25,389
13,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Celtici
Achilles
20
15 / 8 / 16
23,774
610
37,812
51,483
85,995
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Hexer903
Yemoja
20
3 / 12 / 18
18,901
485
24,290
36,270
35,783
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
11 / 12 / 14
19,612
503
22,526
32,152
12,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 13 / 10
21,007
539
32,375
46,535
18,695
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
OdinZeusThorKumbhakarnaBastet

VS

Bans
Cu ChulainnUllrThanatosPeleCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jabox18
Sylvanus
20
6 / 11 / 13
20,522
526
27,073
49,682
47,658
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
15 / 7 / 13
21,683
556
36,015
35,999
14,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
20
4 / 8 / 12
17,983
461
14,629
35,414
31,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
l did tht
Hun Batz
20
12 / 11 / 10
19,121
490
23,900
32,780
14,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
yTheos
Heimdallr
20
15 / 11 / 10
22,159
568
45,246
35,208
19,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
110
48
Kills
52
52
Deaths
48
82
Assists
58
Player
Kills
Deaths
Assists
KDA
W
7
7
24
2.71
W
Achilles
Celtici
Achilles
15
8
16
2.88
W
Yemoja
Hexer903
Yemoja
3
12
18
1
L
Sylvanus
Jabox18
Sylvanus
6
11
13
1.14
W
11
12
14
1.5
L
15
7
13
3.07
L
Ares
4
8
12
1.25
L
Hun Batz
l did tht
Hun Batz
12
11
10
1.55
W
12
13
10
1.31
L
Heimdallr
yTheos
Heimdallr
15
11
10
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,312
Damage
146,863
191,829
Taken
189,083
166,864
Mitigated
126,887
48,361
Healing
50,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,309
2,315
0
1,012
25,389
13,541
468
12,300
13,089
128,132
0
W
Achilles
Celtici
Achilles
37,812
20,143
0
14,726
51,483
85,995
6,022
23,827
27,656
1,683
143,243
W
Yemoja
Hexer903
Yemoja
24,290
1,691
4,328
6,588
36,270
35,783
159
11,356
24,914
107,471
0
L
Sylvanus
Jabox18
Sylvanus
27,073
9,382
2,474
21,332
49,682
47,658
746
10,117
39,565
132,019
0
W
22,526
11,146
0
5,400
32,152
12,850
2,585
11,686
20,466
0
104,913
L
36,015
3,302
0
5,222
35,999
14,374
762
13,615
22,384
133,471
0
L
Ares
14,629
950
0
7,643
35,414
31,244
902
13,551
21,863
46,069
0
L
Hun Batz
l did tht
Hun Batz
23,900
5,849
0
5,546
32,780
14,171
0
16,646
16,134
0
125,708
W
32,375
21,049
0
16,307
46,535
18,695
608
21,426
25,104
0
170,807
L
Heimdallr
yTheos
Heimdallr
45,246
22,355
0
8,509
35,208
19,440
3,972
11,049
24,159
0
220,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,923
Gold Earned
101,468
855
Minions Killed
783
0
Camps Cleared
0
3,586,001
Distance Traveled
2,904,442
39
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
19,629
503
187
5
0
677,889
11
W
Achilles
23,774
610
186
5
0
675,287
0
W
Yemoja
18,901
485
124
3
0
720,879
5
L
Sylvanus
20,522
526
200
5
0
472,468
1
W
Apollo
19,612
503
153
4
0
762,846
9
L
Scylla
21,683
556
170
4
0
629,842
3
L
Ares
17,983
461
63
2
0
569,825
4
L
Hun Batz
19,121
490
151
4
0
678,163
10
W
Arachne
21,007
539
205
5
0
749,100
14
L
Heimdallr
22,159
568
199
5
0
554,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role