Player Matchup

Set
Set
JlollaTa
Set
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,485 Elo+
Solo
Discordia
Discordia
KingBaiN
Discordia
Level 149
God Stats
3W - 1L
1,743 SR
Queue Stats
125W - 113L
1,547 Elo+
Solo
Yemoja
Yemoja
SILÈNCE
Yemoja
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 257L
1,610 Elo+
Party 1
Raijin
Raijin
Sikerimos
Raijin
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 101L
1,190 Elo+
Solo
Jormungandr
Jormungandr
iBeeyra
Jormungandr
Level 146
God Stats
8W - 3L
1,933 SR
Queue Stats
212W - 204L
1,610 Elo+
Party 1
Team Averages
Level 150
1,635 SR
1,488 Elo+

VS

Team Averages
Level 146
1,500 SR
1,540 Elo+
Cerberus
Cerberus
DevoutMoa
Cerberus
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 145L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
Floe
Jormungandr
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 225L
1,543 Elo+
Solo
Tyr
Tyr
JesusMoa
Tyr
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 109L
1,507 Elo+
Party 2
Hachiman
Hachiman
KAzhulu
Hachiman
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 45L
1,689 Elo+
Solo
Terra
Terra
PompaBedzie
Terra
Level 127
God Stats
7W - 2L
1,500 SR
Queue Stats
252W - 241L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 4
14,008
737
26,290
23,348
13,566
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
KingBaiN
Discordia
19
1 / 6 / 12
12,226
643
23,147
16,951
6,645
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
SILÈNCE
Yemoja
17
0 / 4 / 11
11,047
581
8,326
17,188
6,610
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Sikerimos
Raijin
20
5 / 10 / 6
13,011
685
27,001
29,035
10,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
iBeeyra
Jormungandr
20
4 / 6 / 12
13,829
728
27,667
27,026
26,413
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DevoutMoa
Cerberus
20
7 / 4 / 19
13,384
704
22,082
29,280
49,502
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Floe
Jormungandr
20
3 / 5 / 21
13,867
730
17,694
31,999
49,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 5 / 25
13,286
699
20,853
30,058
42,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
KAzhulu
Hachiman
19
7 / 7 / 15
12,547
660
22,911
23,491
11,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 2 / 16
13,525
712
18,005
26,686
21,907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
126
23
Kills
30
31
Deaths
23
45
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DevoutMoa
Cerberus
7
4
19
4.13
W
Jormungandr
Floe
Jormungandr
3
5
21
2.7
W
5
5
25
3.5
L
13
5
4
3
W
Hachiman
KAzhulu
Hachiman
7
7
15
2.07
L
Discordia
KingBaiN
Discordia
1
6
12
1.17
W
8
2
16
8
L
Yemoja
SILÈNCE
Yemoja
0
4
11
1.38
L
Raijin
Sikerimos
Raijin
5
10
6
0.8
L
Jormungandr
iBeeyra
Jormungandr
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,431
Damage
101,545
113,548
Taken
141,514
63,851
Mitigated
175,134
52,314
Healing
81,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DevoutMoa
Cerberus
22,082
986
2,580
6,042
29,280
49,502
450
14,270
15,010
42,925
0
W
Jormungandr
Floe
Jormungandr
17,694
3,660
2,593
1,230
31,999
49,387
923
19,717
12,282
44,207
0
W
20,853
2,736
2,453
8,717
30,058
42,932
589
14,020
16,038
0
40,710
L
26,290
10,616
2,634
3,426
23,348
13,566
549
9,740
13,608
0
37,543
W
Hachiman
KAzhulu
Hachiman
22,911
12,423
3,314
2,577
23,491
11,406
3,270
17,385
6,106
0
41,329
L
Discordia
KingBaiN
Discordia
23,147
1,513
140
278
16,951
6,645
1,451
8,519
8,432
43,175
0
W
18,005
1,023
36,809
15,239
26,686
21,907
1,662
20,749
5,937
29,011
0
L
Yemoja
SILÈNCE
Yemoja
8,326
1,375
28,387
6,058
17,188
6,610
422
10,688
6,500
17,802
0
L
Raijin
Sikerimos
Raijin
27,001
2,122
2,240
3,612
29,035
10,617
279
16,191
12,844
53,898
0
L
Jormungandr
iBeeyra
Jormungandr
27,667
2,325
2,537
3,002
27,026
26,413
44
12,643
14,383
55,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,121
Gold Earned
66,609
196
Minions Killed
181
0
Camps Cleared
0
1,594,056
Distance Traveled
1,659,163
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,384
704
42
2
0
343,179
4
W
Jormungandr
13,867
730
51
3
0
289,700
0
W
Tyr
13,286
699
27
1
0
385,401
2
L
Set
14,008
737
25
1
0
324,792
6
W
Hachiman
12,547
660
32
2
0
279,024
1
L
Discordia
12,226
643
37
2
0
314,221
1
W
Terra
13,525
712
29
2
0
361,859
2
L
Yemoja
11,047
581
18
1
0
359,232
0
L
Raijin
13,011
685
60
3
0
254,399
1
L
Jormungandr
13,829
728
56
3
0
341,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role