Player Matchup

Chronos
Chronos
 
Chronos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ELENANITO23_PR
Ymir
Level 85
God Stats
8W - 2L
1,515 SR
Queue Stats
24W - 23L
1,393 Elo+
Party 2
Bastet
Bastet
POPS0915
Bastet
Level 63
God Stats
6W - 9L
1,507 SR
Queue Stats
71W - 89L
1,459 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,451 Elo+

VS

Team Averages
Level 89
1,543 SR
1,505 Elo+
Chaac
Chaac
Clown_stg
Chaac
Level 92
God Stats
25W - 11L
1,845 SR
Queue Stats
66W - 71L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
JBoY_One1
Amaterasu
Level 68
God Stats
18W - 9L
1,748 SR
Queue Stats
18W - 16L
1,534 Elo+
Party 1
Sobek
Sobek
Lumpywaffle87
Sobek
Level 107
God Stats
1W - 5L
1,037 SR
Queue Stats
413W - 409L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
5 / 3 / 7
10,563
755
14,155
10,221
4,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 7 / 7
10,208
729
9,571
12,758
5,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
POPS0915
Bastet
6
2 / 3 / 4
7,821
559
2,313
3,579
1,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clown_stg
Chaac
13
3 / 3 / 8
10,165
726
10,102
16,107
11,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
JBoY_One1
Amaterasu
11
4 / 6 / 4
10,208
729
4,568
11,955
6,629
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
5 / 3 / 6
10,839
774
5,701
13,970
13,922
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
12
Kills
12
13
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
3
7
2.83
W
Chaac
Clown_stg
Chaac
3
3
8
2.33
L
5
7
7
1.21
W
Amaterasu
JBoY_One1
Amaterasu
4
6
4
1
W
5
3
6
2.67
L
Bastet
POPS0915
Bastet
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
20,371
26,558
Taken
42,032
11,550
Mitigated
31,554
4,107
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,155
3,951
0
3,333
10,221
4,597
0
2,407
7,814
48,941
0
W
Chaac
Clown_stg
Chaac
10,102
1,529
0
7,650
16,107
11,003
925
9,721
6,386
0
39,858
L
9,571
2,242
0
374
12,758
5,850
0
2,449
10,309
20,422
0
W
Amaterasu
JBoY_One1
Amaterasu
4,568
1,348
0
1,947
11,955
6,629
649
6,570
5,385
0
22,232
W
5,701
401
636
6,134
13,970
13,922
749
7,567
6,403
24,724
0
L
Bastet
POPS0915
Bastet
2,313
792
222
178
3,579
1,103
0
873
2,706
0
9,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
31,212
112
Minions Killed
147
0
Camps Cleared
0
550,770
Distance Traveled
761,598
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,563
755
70
5
0
225,161
4
W
Chaac
10,165
726
69
5
0
275,923
3
L
Ymir
10,208
729
27
2
0
221,800
2
W
Amaterasu
10,208
729
38
3
0
222,612
0
W
Sobek
10,839
774
40
3
0
263,063
2
L
Bastet
7,821
559
15
1
0
103,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role