Player Matchup

Bacchus
Bacchus
Platinum III
Chaos Lord Nath
Bacchus
Platinum III
Level 125
God Stats
5W - 6L
1,347 SR
Queue Stats
91W - 47L
2,004 MMR
Party 2
Neith
Neith
Diamond III
KUSURIKOU
Neith
Diamond III
Level 160
God Stats
3W - 0L
1,804 SR
Queue Stats
252W - 145L
2,054 MMR
Party 2
Yemoja
Yemoja
Diamond II
XTRA CooKie
Yemoja
Diamond II
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
162W - 97L
2,380 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,550 SR
2,146 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,724 SR
2,081 MMR
Eset
Eset
Platinum II
I3 L l S S
Eset
Platinum II
Level 157
God Stats
1W - 1L
1,862 SR
Queue Stats
196W - 141L
2,095 MMR
Party 1
Chang'e
Chang'e
Platinum III
Zachary Vito
Chang'e
Platinum III
Level 141
God Stats
20W - 6L
1,810 SR
Queue Stats
180W - 131L
2,053 MMR
Party 1
Set
Set
Platinum II
tasuke okuru
Set
Platinum II
Level 144
God Stats
6W - 2L
1,500 SR
Queue Stats
144W - 91L
2,097 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
16,052
669
8,400
24,726
35,827
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
KUSURIKOU
Neith
16
2 / 3 / 7
14,588
608
23,543
14,225
5,848
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
15
2 / 2 / 7
14,034
585
15,131
15,504
17,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetHeimdallrPersephoneKukulkanOdin

VS

Bans
AphroditeCabrakanAchillesAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
13,230
551
11,239
16,013
16,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Zachary Vito
Chang'e
15
2 / 2 / 4
13,586
566
16,421
19,755
6,194
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 4 / 3
13,972
582
16,555
21,369
21,077
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
9
Kills
7
7
Deaths
9
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
1
3
6
1.33
W
Neith
KUSURIKOU
Neith
2
3
7
1.83
W
Yemoja
2
2
7
2.75
L
Chang'e
Zachary Vito
Chang'e
2
2
4
2
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,074
Damage
44,215
54,455
Taken
57,137
59,254
Mitigated
43,535
15,518
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,400
1,001
0
2,614
24,726
35,827
484
12,195
12,531
30,798
0
L
11,239
1,397
1,250
3,956
16,013
16,264
224
7,694
8,319
49,449
0
W
Neith
KUSURIKOU
Neith
23,543
9,031
0
4,824
14,225
5,848
2,352
5,327
8,898
0
110,353
W
Yemoja
15,131
1,508
3,174
4,906
15,504
17,579
650
10,331
5,173
51,760
0
L
Chang'e
Zachary Vito
Chang'e
16,421
640
6,615
8,721
19,755
6,194
0
8,656
11,099
85,364
0
L
16,555
7,144
0
2,364
21,369
21,077
94
7,397
13,972
0
65,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,674
Gold Earned
40,788
280
Minions Killed
306
0
Camps Cleared
0
1,194,550
Distance Traveled
1,298,943
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,052
669
45
2
0
408,570
6
L
Eset
13,230
551
58
2
0
431,361
6
W
Neith
14,588
608
165
7
0
397,369
6
W
Yemoja
14,034
585
70
3
0
388,611
10
L
Chang'e
13,586
566
142
6
0
441,419
6
L
Set
13,972
582
106
4
0
426,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role